Description
As part of the Clash of Realities International Conference on the Technology and Theory of Digital Games, the Game Technology Summit is a premium venue to bring together experts from academia and industry to disseminate state-of-the-art research on trending technology topics in digital games. In this first iteration of the Game Technology Summit, we specifically paid attention on how the successes in AI in Natural User Interfaces have been impacting the games industry (industry track) and which scientific, state-of-the-art ideas and approaches are currently pursued (scientific track).Period | 1 Jan 2021 → 8 Jul 2021 |
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Event type | Workshop |
Conference number | 1 |
Location | Cologne, GermanyShow on map |
Degree of Recognition | International |
Keywords
- Artificial Intelligence
- Natural User Interfaces
Documents & Links
Related content
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Research output
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Preface: High Impact Trends in Games – AI in Natural User Interfaces
Research output: Chapter in Book/Report/Conference proceeding › Foreword/postscript › Academic
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Immersive Game Technologies for Innovative Education: A Method for Experimental Interdisciplinary Technology Transfer
Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review
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Immersive Multimodal Environments for Psychomotor Skills Training
Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review
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Activities
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Immersive Multimodal Environments for Psychomotor Skills Training
Activity: Talk or presentation types › Talk or presentation (not at a conference) › Academic