Validation of Game scenarios for the assessment of professional competence: Development of a serious game for system managers in training

    Activity: Talk or presentation typesTalk or presentation (not at a conference)Academic


    The optimal structure in collaboration scripts for serious games has appeared to be a key success factor. Inthis study we compare a ‘high- structured’ and ‘low-structured’ version of a mastership game whereteachers-in-training discuss solutions on classroom dilemmas. We collected data on the differences inlearning effects and student appreciation. The most interesting result shows that reports delivered bystudents that played the low-structured version received significantly higher teacher grades when comparedto the high-structured version.
    Short paper presentation
    PeriodSept 2014
    Event title9th European Conference on Technology Enhanced Learning: Open Learning and Teaching in Educational Communities
    Event typeConference
    Conference number9
    LocationGraz, AustriaShow on map
    Degree of RecognitionInternational