Validation of Game scenarios for the assessment of professional competence: Development of a serious game for system managers in training

Activity: Talk or presentation typesTalk or presentation (not at a conference)Academic


The optimal structure in collaboration scripts for serious games has appeared to be a key success factor. Inthis study we compare a ‘high- structured’ and ‘low-structured’ version of a mastership game whereteachers-in-training discuss solutions on classroom dilemmas. We collected data on the differences inlearning effects and student appreciation. The most interesting result shows that reports delivered bystudents that played the low-structured version received significantly higher teacher grades when comparedto the high-structured version.
Short paper presentation
PeriodSep 2014
Event title9th European Conference on Technology Enhanced Learning: Open Learning and Teaching in Educational Communities
Event typeConference
Conference number9
LocationGraz, Austria
Degree of RecognitionInternational