Research Output 2015 2019

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Conference article in proceeding
2019

Linking Learning Outcomes and Game Mechanics in the Early Stages of the RU EU? Project

Boyle, E., Baalsrud Hauge, J., Leith, M., Sim, D., Hummel, H. G. K., Jandric, P. & Jimoyiannis, A., 22 Jan 2019, Games and Learning Alliance: 7th International Conference, GALA 2018, Palermo, Italy, December 5–7, 2018 Proceedings. Gentile, M., Allegra, M. & Söbke, H. (eds.). 1 ed. Cham: Springer International Publishing AG, Vol. 11385. p. 191-200 10 p. (Lecture Notes in Computer Science; vol. 11385).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

european identity
mechanic
national identity
EU
learning
10 Downloads (Pure)

Mini games for professional awareness in introductory psychology

Hummel, H., Nadolski, R., Slootmaker, A. & Eshuis, J., 2019, INTED 2019 conference proceedings: 13th International Technology, Education and Development Conference Valencia, Spain. 11-13 March, 2019. L. G. C., A. L. M. & I. C. T. (eds.). IATED Academy, p. 179-184

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
Students
Education
Problem-Based Learning
2018
18 Downloads (Pure)

Accommodating Stealth Assessment in Serious Games: Towards Developing A Generic Tool

Georgiadis, K., van Lankveld, G., Bahreini, K. & Westera, W., 23 Oct 2018, 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). Würzburg, Germany: IEEE, p. 1-4 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
Learning systems
Monitoring
Testing
Serious games
15 Downloads (Pure)

Making Serious Games with Reusable Software Components

van der Vegt, W., Nyamsuren, E. & Westera, W., 2018, Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Göbel, S., Garcia-Agundez, A., Tregel, T., Ma, M., Baalsrud Hauge, J., Oliveira, M., Marsh, T. & Caserman, P. (eds.). 1 ed. Cham: Springer International Publishing AG, p. 13-16 4 p. (Lecture Notes in Computer Science LNCS; vol. 11243).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
Software architecture
Computer programming languages
Engines
Serious games
Open source software
12 Downloads (Pure)

RU EU? A game-based approach to exploring 21st century European identity and values

Leith, M., Boyle, E., Bajić, M., Hauge, J., Hummel, H., Jandric, P., Jimoyiannis, A., Pugh, M., Scott, G., Sim, D., Storm, J., Terras, M., Tany, N. & van der Zwet, A., 2018, EDULEARN 18 conference proceedings: 10th International Conference on Education and New Learning Technologies, Palma (Spain) 2nd-4th July 2018. L. G. C., A. L. M. & I. C. T. (eds.). IATED Academy, p. 2789-2789

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
european identity
national identity
EU
Values
student

Self-debriefing or teacher-debriefing on a game for learning IT communication skills?

Nadolski, R. J. & van Lankveld, G., 2018, Proceedings of 12th European Conference on Game-Based Learning . Ciussi, D. M. (ed.). Sophia Antipolis, France, p. 469-478

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

communication skills
scenario
teacher
learning
learning success

The RAGE software portal: Toward a serious game technologies marketplace

Westera, W., Fernández-Manjón, B., Prada, R., Star, K., Molinari, A., Heutelbeck, D., Hollins, P., Riestra, R., Stefanov, K. & Kluijfhout, E., 2018, (Accepted/In press) Proceedings of the GALA-2018 Conference. Gentile, M., Allegra, M. & Söbke, H. (eds.). LNCS ed. Cham, Switzerland: Springer International Publishing AG, Vol. 11385. p. 1 10 p. (Springer Lecture Notes in Computer Science (LNCS)).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Serious games
2017
10 Downloads (Pure)

Automated Adaptation and Assessment in Serious Games: a Portable Tool for Supporting Learning

Nyamsuren, E., van der Vegt, G. W. & Westera, W., 2017, Advances in Computer Games. ACG 2017: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers. Winands, M., van den Herik, H. J. & Kosters, W. (eds.). Springer International Publishing AG, p. 201-212 (Lecture Notes in Computer Science; vol. 10664).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
Serious games

Efficient Software Assets for Fostering Learning in Applied Games

Maurer, M., Nussbaumer, A., van der Vegt, G. W., Nadolski, R., Nyamsuren, E. & Albert, D., 2017, Immersive Learning Research Network: Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings. Beck, D., Allison, C., Morgado, L., Pirker, J., Khosmood, F., Richter, J. & Guetl, C. (eds.). 1 ed. Springer International Publishing AG, p. 170-182 (Communications in Computer and Information Science).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Studios
Serious games
Costs
Industry

ReaderBench Learns Dutch: Building a Comprehensive Automated Essay Scoring System for Dutch Language

Dascalu, M., Westera, W., Ruseti, S., Trausan-Matu, S. & Kurvers, H. J., 2017, Artificial Intelligence in Education: 18th International Conference, AIED 2017, Wuhan, China, June 28 – July 1, 2017, Proceedings. André, E., Baker, R., Hu, X., T. Rodrigo, M. M. & du Boulay, B. (eds.). 1 ed. Springer International Publishing AG, p. 52-63 5. (Lecture Notes in Artificial Intelligence; vol. 10331).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
Students
Processing
2016
16 Downloads (Pure)

RAGE Reusable Game Software Components and Their Integration into Serious Game Engines

van der Vegt, G. W., Nyamsuren, E. & Westera, W., Jun 2016, Bridging with Social-Awareness: 15th International Conference, ICSR 2016. Kapitsaki, G. M. & Santana de Almeida, E. (eds.). Springer, p. 165-180 (Lecture Notes in Computer Science; vol. 9679).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
Engines
Electronic data interchange
Tile
Serious games
12 Downloads (Pure)

The RAGE Advanced Game Technologies Repository for Supporting Applied Game Development

Georgiev, A., Grigorov, A., Bontchev, B., Boytchev, P., Stefanov, K., Westera, W., Prada, R., Hollins, P. & Moreno, P., 8 Dec 2016, Games and Learning Alliance: 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings. Bottino, R., Jeuring, J. & Veltkamp, R. C. (eds.). Springer, p. 235-245

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
Managers
Studios
Computer programming languages
Life cycle
Packaging

The RAGE Software Asset Model and Metadata Model

Georgiev, A., Grigorov, A., Bontchev, B., Boytchev, P., Stefanov, K. & Bahreini, K., 17 Oct 2016, Serious Games JCSG 2016. Springer, p. 191-203 (Lecture Notes in Computer Science; vol. 9894).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Metadata
Interoperability
2015
4 Downloads (Pure)

Amplifying applied game development and uptake

Hollins, P., Westera, W. & Manero, B., 4 Oct 2015, Proceedings of the 9th European Conference on Games Based Learning: ECGBL 2015. Munkvold, R. & Kolas, L. (eds.). Reading, UK: Academic Conferences and Publishing International, p. 234-241

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
industry
ecosystem
stakeholder
education
market
42 Downloads (Pure)

Evaluation of Serious Games: A Holistic Approach

Steiner, C., Hollins, P., Kluijfhout, E., Dascalu, M., Albert, D., Westera, W. & Nussbaumer, A., 4 Oct 2015, ICERI 2015 Proceedings: 8th International Conference of Education, Research and Innovation Seville, Spain. 18-20 November, 2015.. Gómez Chova, L., López Martínez, A. & Candel Torres, I. (eds.). IATED Academy, p. 4334-4342 (ICERI Proceedings).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
holistic approach
evaluation
educational training
educational institution
learning