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2019

A fuzzy logic approach to reliable real-time recognition of facial emotions

Bahreini, K., van der Vegt, W. & Westera, W., Jul 2019, In : Multimedia Tools and Applications. 78, 14, p. 18943–18966

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
1 Downloads (Pure)

The effect of learner autonomy on motor learning: An empirical study in Dutch vocational education

Katz, A. & Westera, W., 21 Oct 2019, In : International Journal of Self-Directed Learning. 16, 2, p. 22-38 17 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access

Toward reusable game technologies: assessing the usability of the RAGE component-based architecture framework

van der Vegt, W., Bahreini, K., Nyamsuren, E. & Westera, W., 11 Jul 2019, In : EAI Endorsed Transactions on Serious Games. 5, 17, 8 p., e4.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
Open Access

What’s In a game? A game-based approach to exploring 21st-century European identity and values

Leith, M., Boyle, L., Sim, D., van der Zwet, A., Scott, G., Jimoyiannis, A., Jandrić, P., Baalsrud Hauge, J., Sultana Tany, N. & Hummel, H. G. K., 11 Jan 2019, In : Journal of Open and Distance Learning. 6, 1, p. 12-25 14 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
Open Access
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188 Downloads (Pure)
2018

Automated essay scoring in applied games: Reducing the teacher bandwidth problem in online training

Westera, W., Dascalu, M., Kurvers, H., Ruseti, S. & Trausan-Matu, S., Aug 2018, In : Computers and Education. 123, p. 212-224 13 p.

Research output: Contribution to journalArticleAcademicpeer-review

File
92 Downloads (Pure)

Set-theoretical and Combinatorial Instruments for Problem Space Analysis in Adaptive Serious Games.

Nyamsuren, E., van der Maas, H. L. J. & Maurer, M., 1 Mar 2018, In : International Journal of Serious Games. 5, 1, p. 5-18 14 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
30 Downloads (Pure)

Simulating serious games: a discrete-time computational model based on cognitive flow theory

Westera, W., 2018, In : Interactive LearnIng Environments. 26, 4, p. 539-552 14 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
12 Downloads (Pure)

Usability of the EMERGO player environment for scenario-based serious games

Slootmaker, A., Nadolski, R., Kurvers, H. J., Hummel, H. G. K. & Koper, E. J. R., 2018, (Submitted) In : Human-Computer Interaction. 18 p.

Research output: Contribution to journalArticleAcademicpeer-review

File
17 Downloads (Pure)
2017

Communication skills training exploiting multimodal emotion recognition

Bahreini, K., Nadolski, R. & Westera, W., 2017, In : Interactive LearnIng Environments. 25, 8, p. 1065-1082

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
18 Downloads (Pure)

Evaluating the usability of authoring environments for serious games

Slootmaker, A., Hummel, H. & Koper, R., 1 Aug 2017, In : Simulation & Gaming. 48, 4, p. 553-578 26 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
14 Downloads (Pure)
2016

Content Validity of Game-based Assessment: Case study of a Serious Game for ICT managers in training

Hummel, H., Joosten-ten Brinke, D., Nadolski, R. & Baartman, L., 6 Jun 2016, In : Technology, Pedagogy and Education. 26, 2, p. 225-240

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
22 Downloads (Pure)

Data Fusion for Real-time Multimodal Emotion Recognition through Webcams and Microphones in E-Learning

Bahreini, K., Nadolski, R. & Westera, W., 2 Mar 2016, In : International Journal of Human-Computer Interaction. 32, 5, p. 415-430

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
17 Downloads (Pure)

Performance assessment in serious games: Compensating for the effects of randomness

Westera, W., May 2016, In : Education and Information Technologies. 21, 3, p. 681-697 17 p.

Research output: Contribution to journalArticleAcademicpeer-review

Structured reflection breaks embedded in an online course – effects on learning experience, time on task and performance

Verpoorten, D. & Westera, W., 2016, In : Interactive LearnIng Environments. 24, 3, p. 606-624 19 p.

Research output: Contribution to journalArticleAcademicpeer-review

Towards multimodal emotion recognition in E-learning environments

Bahreini, K., Nadolski, R. & Westera, W., 2016, In : Interactive LearnIng Environments. 24, 3, p. 590-605 16 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
181 Downloads (Pure)