Keyphrases
Computational Thinking
100%
Secondary Education
92%
Pedagogical Content Knowledge
79%
Algorithmic Problems
66%
Formative Assessment
62%
Teacher Education
59%
Teachers' Pedagogical Knowledge
55%
Teacher Practices
55%
Design Project
53%
Student Learning
48%
Computer Science
46%
Informatics
44%
Teaching-learning-based Optimization Algorithm
44%
Informed Learning
44%
Assessment Instrument
44%
Algorithmic Thinking
42%
Science Education
39%
Teaching-learning
37%
Curriculum Intervention
33%
Computer Science Education
33%
Contextual Learning
33%
Student Use
33%
Modeling Project
33%
Student Strategies
33%
Design Education
33%
Netherlands
32%
Dutch
30%
Contextual Teaching
29%
Knowledge Development
29%
Student Teachers
29%
Chemistry Teachers
29%
Structured Interview
29%
Future Teachers
26%
Computer Science Teachers
24%
Software Engineering
22%
Inclusive Education
22%
Content Teachers
22%
Classroom Observation
22%
STEAM Education
22%
Quality Descriptors
22%
Explain in Plain English
22%
Refined Consensus Model
22%
Spoor
22%
Math Teachers
22%
Pedagogical Ideas
22%
Verbal Support
22%
Abstraction Model
22%
MOOC
22%
Making Learning Visible
22%
Autism
22%
Social Sciences
Formative Assessment
77%
Science Education
71%
Secondary Education
69%
Computer Science
68%
Computational Thinking
66%
Teaching Material
55%
Student Learning
50%
Summative Assessment
44%
Research Project
44%
Qualitative Research
37%
Teacher Knowledge
33%
Computer Science Education
33%
Knowledge Development
31%
Semi-Structured Interview
31%
Dutch
31%
Student Teachers
27%
Secondary School Student
27%
Teacher Education
26%
Science, Technology, Engineering and Mathematics
24%
Recontextualization
22%
Chemistry Education
22%
Professionalization
22%
Teaching Practice
22%
Upper Secondary Education
22%
Massive Open Online Course
22%
Evidence-Based
22%
Delphi Study
22%
Concept Development
22%
Pilot Study
22%
Academic Achievement
22%
English Language Arts
22%
Mathematics Education
22%
Undergraduate Curriculum
22%
Conceptual Development
22%
Classroom Practice
22%
Thematic Analysis
22%
Case Study
22%
Information Technology
22%
Design Education
22%
Educational Environment
22%
Professional Learning Community
22%
Narrative Method
22%
Student Education
22%
Secondary Schools
16%
Curriculum Development
15%
Classroom Interaction
11%
Lower Secondary Education
11%
Training Curriculum
11%
Digital Literacies
11%
Scientific Discipline
11%
Computer Science
Computer Science
72%
Informed Learning
44%
Robot
33%
Starting Point
27%
Case Study
22%
Engaging Student
22%
Quality Indicator
22%
Underlying Algorithm
22%
Constructionism
22%
Design Activity
22%
Qualitative Content Analysis
22%
Android
22%
Nonfunctional Aspect
22%
Structured Analysis
22%
Computer Scientist
22%
Content Knowledge
22%
Instructional Designs
22%
Conceptual Understanding
22%
Quality Characteristic
22%
Novice Programmer
22%
Degree Of Similarity
22%
Design Research
22%
Design Problem
22%
Software Design
22%
Research Project
22%
Information Technology
22%
Extensibility
22%
Data Source
22%
Design Patterns
22%
Secondary Schools
22%
Personal Knowledge
22%
Refactoring
22%
Computational Thinking
22%
Information Problem
22%
Complex Task
22%
Three Dimensional Printing
22%
Instructional Approach
13%
Program Comprehension
11%
Audio Recording
11%
Essential Aspect
11%
Exploratory Study
11%
for Loop
11%
Semistructured Interview
11%
Fundamental Concept
11%
Learning Experiences
11%
Intermediate Design
11%
Scientific Concept
11%
Digital Artifact
11%
Educational Theory
11%
Student Perception
11%