Engineering & Materials Science
Display devices
73%
Feedback
70%
Education
63%
Students
50%
Semantics
32%
Resuscitation
31%
Teaching
26%
Personnel
20%
Ecology
19%
Scalability
18%
Web services
15%
Mobile computing
15%
Health care
13%
Metadata
13%
Ontology
12%
Logistics
12%
Application programs
12%
Energy utilization
12%
Smartphones
11%
Glass
10%
Curricula
10%
Conservation
9%
Managers
9%
Sensors
9%
Augmented reality
9%
Vacancies
9%
Accreditation
9%
Gamification
9%
Mixed reality
9%
Hierarchical clustering
8%
Monitoring
8%
Energy conservation
8%
Eye tracking
8%
Smart city
7%
Open access
7%
Presentation Layer
7%
Text processing
7%
XML
6%
Interoperability
6%
Speech recognition
6%
Neural networks
6%
Identification (control systems)
6%
Syntactics
5%
Wireless networks
5%
Visualization
5%
Navigation
5%
Servers
5%
Social Sciences
learning
100%
education
40%
student
23%
experience
20%
innovation
20%
Netherlands
20%
lifelong learning
16%
notifications
15%
educational practice
15%
learning environment
15%
drop-out
15%
resources
14%
self-regulation
13%
interaction
13%
questionnaire
12%
energy consumption
12%
factor analysis
12%
self-efficacy
12%
conservation
11%
learning region
11%
best practice
11%
expert
11%
Salzburg
11%
secondary school
11%
marine pollution
10%
semantics
10%
Group
10%
workplace
10%
time
9%
infrastructure
9%
Teaching
9%
learning process
9%
scenario
8%
learning culture
8%
employee
8%
employer
8%
energy
7%
educational technology
7%
research and development
7%
evaluation
7%
evidence
7%
interdisciplinary research
7%
teacher
7%
study program
7%
lack
7%
social movement
7%
cross-sectional study
6%
technology assessment
6%
virtual reality
6%
taxonomy
6%