Keyphrases
Computational Thinking
100%
Programming Environments
26%
Primary Education
24%
Thinking Development
23%
Educational Robotics
20%
Augmented Reality
20%
Learning Environment
17%
Visual Programming Environments
15%
Teacher Intervention
13%
Primary School children
13%
Primary School Students
13%
Unplugged Programming
12%
Computational Thinking Skills
11%
Lego
10%
Programming Robots
10%
Robotics Programming
9%
Group Concept Mapping
9%
Immersive Learning
9%
Science Concepts
9%
Mathematical Concepts
9%
Primary School Pupils
8%
Engineering Learning
8%
Technology Learning
8%
Visual Programming
8%
Robotics
8%
Technology Concepts
8%
Engineering Concepts
8%
Technology Support
7%
Mathematics Learning
7%
Science Learning
7%
Taxonomy Evaluation
6%
System Taxonomy
6%
STEM Projects
6%
Upper Primary School
6%
Robot Programming
6%
Attitude Estimation
6%
Concretization
6%
Micro-worlds
6%
Project-based Teaching
6%
Output Modality
6%
Online Design
6%
Problem Environment
6%
Virtual Reality Applications
6%
Conceptual Development
6%
Self-regulating
6%
Task Design
6%
Learning System Design
6%
Self-efficacy
6%
Design Decisions
6%
Dynamic Problems
6%
Social Sciences
Computational Thinking
73%
Educational Environment
20%
Primary School Students
18%
Primary Schools
17%
Primary Education
15%
Science, Technology, Engineering and Mathematics
15%
Information Technology
13%
Schoolchildren
13%
Thinking Skill
9%
Learning Experiences
7%
Self-Efficacy
6%
Teacher Attitudes
6%
Microworld
6%
Self Evaluation
6%
Augmented Reality
6%
Automatic Control
6%
Design Methodology
6%
Computer Science
Computational Thinking
74%
Programming Environment
35%
Visual Programming
23%
Augmented Reality
20%
Robot
20%
Concept Mapping
10%
Problem Environment
6%
System Development
6%
Use Case
6%
Information Technology
6%
Learning System
6%
Human Robot Interaction
6%