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Wim van der Vegt

ir.

20092019
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  • 16 Similar Profiles
Engines Engineering & Materials Science
Software architecture Engineering & Materials Science
Computer programming languages Engineering & Materials Science
Serious games Engineering & Materials Science
Servers Engineering & Materials Science
Recommender systems Engineering & Materials Science
social learning Social Sciences
Metadata Engineering & Materials Science

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Projects 2015 2019

Rage: Realising an Applied Gaming Eco-system

Westera, W., Georgiadis, K., Saveski, G., van Lankveld, G., Bahreini, K., van der Vegt, W., Berkhout, J., Nyamsuren, E., Kluijfhout, E. & Nadolski, R.

1/02/1531/07/19

Project: Research

Research Output 2009 2019

1 Downloads (Pure)

A fuzzy logic approach to reliable real-time recognition of facial emotions

Bahreini, K., van der Vegt, W. & Westera, W., Jul 2019, In : Multimedia Tools and Applications. 78, 14, p. 18943–18966

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
Fuzzy logic
Fuzzy rules
Feedback

D1.3 – Two-level authoring widget software and documentation: RAGE – WP1 – D1.3

Boytchev, P., Stefanov, K., Mascarenhas, S. & van der Vegt, W., 2019, RAGE project.

Research output: Book/ReportDeliverable

Open Access
File
Taxonomies
8 Downloads (Pure)

Portability of Serious Game Software Components

van der Vegt, W., Westera, W., Kurvers, H. & Nyamsuren, E., 26 Sep 2019, IEEE Conference on Games 2019: London, United Kingdom 20-23 August 2019. IEEE, p. 221-228 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access
File
Computer programming languages
Engines
Computer programming
Software engineering
Serious games

Quality of reusable game software: Empowering developers with automated quality check

van der Vegt, W. & Westera, W., Dec 2019, 2019 IEEE 19th International Conference on Software Quality, Reliability and Security (QRS). IEEE, p. 446-452 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Quality assurance
Software testing
Software engineering
Defects
Serious games

Toward reusable game technologies: assessing the usability of the RAGE component-based architecture framework

van der Vegt, W., Bahreini, K., Nyamsuren, E. & Westera, W., 11 Jul 2019, In : EAI Endorsed Transactions on Serious Games. 5, 17, 8 p., e4.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
Software architecture
Application programming interfaces (API)
Serious games
Communication