Rage: Realising an Applied Gaming Eco-system

  • Westera, Wim (PI)
  • Georgiadis, Kostas (CoI)
  • Saveski, Grigorij (CoI)
  • van Lankveld, Giel (CoI)
  • Bahreini, Kiavash (CoI)
  • van der Vegt, Wim (CoI)
  • Berkhout, Jeroen (CoI)
  • Nyamsuren, Enkhbold (CoI)
  • Kluijfhout, Eric (CoI)
  • Nadolski, Rob (CoI)

    Search results

    • 2020

      Artificial intelligence moving serious gaming: Presenting reusable game AI components

      Westera, W., Prada, R., Mascarenhas, S., Santos, P. A., Dias, J., Guimarães, M., Georgiadis, K., Nyamsuren, E., Bahreini, K., Yumak, Z., Christyowidiasmoro, C., Dascalu, M., Gutu-Robu, G. & Ruseti, S., Jan 2020, In: Education and Information Technologies. 25, 1, p. 351-380 30 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
      9 Citations (Web of Science)
      27 Downloads (Pure)
    • Validation of a Cyberbullying Serious Game Using Game Analytics

      Calvo-Morata, A., Rotaru, D. C., Alonso-Fernández, C., Freire-Morán, M., Martínez-Ortiz, I. & Fernández-Manjón, B., 1 Jan 2020, In: IEEE Transactions on Learning Technologies. 13, 1, p. 186-197 12 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
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      10 Citations (Web of Science)
      412 Downloads (Pure)
    • 2019

      A fuzzy logic approach to reliable real-time recognition of facial emotions

      Bahreini, K., van der Vegt, W. & Westera, W., 30 Jul 2019, In: Multimedia Tools and Applications. 78, 14, p. 18943–18966 24 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
      15 Citations (Web of Science)
      1 Downloads (Pure)
    • A novel approach and software component for supporting competence-based learning with serious games

      Nussbaumer, A., Maurer, M., Malicet, S., Steiner, C. M. & Albert, D., 2019, INTED2019 Proceedings: 13th International Technology, Education and Development Conference Valencia, Spain. 11-13 March, 2019. IATED

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
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      256 Downloads (Pure)
    • D1.3 – Two-level authoring widget software and documentation: RAGE – WP1 – D1.3

      Boytchev, P., Stefanov, K., Mascarenhas, S. & van der Vegt, W., 2019, RAGE project.

      Research output: Book/ReportDeliverable

      Open Access
      File
      171 Downloads (Pure)
    • D10.2 – Research Data Management Plan, version 3.0: RAGE – WP10 – D10.2

      Kluijfhout, E., Steiner, C., Kickmeier-Rust, M., Guaylupo, S., Molinari, A., Riestra, R., Hemmje, M., Bontchev, B., Görzig, H. & Westera, W., 2019, RAGE project.

      Research output: Book/ReportDeliverable

      Open Access
      File
      104 Downloads (Pure)
    • D6.2 – Summary, Analysis, Road-mapping and Production of Training materials: RAGE – WP6 – D6.2

      Mertens, J., Hemmje, M., Heutelbeck, D., Westera, W. & Riestra, R., 2019, RAGE project. 77 p.

      Research output: Book/ReportDeliverable

      Open Access
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      96 Downloads (Pure)
    • D9.4 – Launch plan for the RAGE ecosystem authority: RAGE – WP9 – D9.4

      Riestra, R., Perna, A. M., Guaylupo, S., Lucas, C., Hollins, P., Hemmje, M. & Westera, W., 2019, RAGE project. 17 p.

      Research output: Book/ReportDeliverable

      Open Access
      File
      63 Downloads (Pure)
    • The RAGE software portal: Toward a serious game technologies marketplace

      Westera, W., Fernández-Manjón, B., Prada, R., Star, K., Molinari, A., Heutelbeck, D., Hollins, P., Riestra, R., Stefanov, K. & Kluijfhout, E., Jan 2019, Proceedings of the GALA-2018 Conference. Gentile, M., Allegra, M. & Söbke, H. (eds.). LNCS ed. Cham, Switzerland: Springer International Publishing AG, Vol. 11385. p. 277–286 10 p. (Springer Lecture Notes in Computer Science (LNCS)).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • The Robbers and the Others – A Serious Game Using Natural Language Processing

      Toma, I., Brighiu, S. M., Dascalu, M. & Trausan-Matu, S., 2019, 3rd Int. Conf. on Smart Learning Ecosystems and Regional Development (SLERD 2018): The Interplay of Data, Technology, Place and People for Smart Learning. Knoche, H., Cartelli, A. & Popescu, E. (eds.). Springer, p. 159-164 6 p. (Smart Innovation, Systems and Technologies, Vol. 95).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Toward reusable game technologies: assessing the usability of the RAGE component-based architecture framework

      van der Vegt, W., Bahreini, K., Nyamsuren, E. & Westera, W., 11 Jul 2019, In: EAI Endorsed Transactions on Serious Games. 5, 17, 8 p., e4.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
    • Why and how serious games can become far more effective: Accommodating productive learning experiences, learner motivation and the monitoring of learning gains

      Westera, W., 14 Jan 2019, In: Education Technology & Society. 22, 1, p. 59–69 11 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
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      1023 Downloads (Pure)
    • Изследване на методи за адаптиране на видеоигри

      Translated title of the contribution: A study on methods for adaptation of video gamesBontchev, B., Naydenov, I. & Adamov, I., 2019, In: Nauka. XXIX, 2, p. 62-66 5 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
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      510 Downloads (Pure)
    • 2018

      Accommodating Stealth Assessment in Serious Games: Towards Developing A Generic Tool

      Georgiadis, K., van Lankveld, G., Bahreini, K. & Westera, W., 23 Oct 2018, 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). Würzburg, Germany: IEEE, p. 1-4 4 p. 8493409

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

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      73 Downloads (Pure)
    • A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes.

      Serrano-Laguna, Á., Manero, B., Freire, M. & Fernández Manjón, B., Jan 2018, In: Multimedia Tools and Applications. 77, 2, p. 2849-2871 23 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
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      16 Citations (Web of Science)
      775 Downloads (Pure)
    • Analyzing and Providing Comprehensive Feedback for French CVS with Readerbench

      Gutu, G., Paraschiv, I. C., Dascălu, M., Cristian, G., Trausan-Matu, S. & Lepoivre, O., 2018, In: Polytechnical University of Bucharest. Scientific Bulletin. Series C: Electrical Engineering and Computer Science. 80, 2, p. 17-28 12 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      Open Access
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      57 Downloads (Pure)
    • A Platform for the Geometry Friends: Cooperative Game AI Competition

      Costa, R., Prada, R. & Melo, F. S., 2018, Proceedings of Videojogos 2018 - 10th Conference on Videogame Sciences and Arts 2018.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
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      72 Downloads (Pure)
    • Automated dialog analysis to predict blogger community response to newcomer inquiries

      Nistor, N., Dascalu, M., Serafin, Y. & Trausan-Matu, S., Dec 2018, In: Computers in Human Behavior. 89, 2018, p. 349–354 6 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      5 Citations (Web of Science)
    • Automated essay scoring in applied games: Reducing the teacher bandwidth problem in online training

      Westera, W., Dascalu, M., Kurvers, H., Ruseti, S. & Trausan-Matu, S., Aug 2018, In: Computers and Education. 123, p. 212-224 13 p.

      Research output: Contribution to journalArticleAcademicpeer-review

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      8 Citations (Web of Science)
      456 Downloads (Pure)
    • Automated Prediction of Student Participation in Collaborative Dialogs Using Time Series Analyses

      Pasov, I., Dascalu, M., Nistor, N. & Trausan-Matu, S., 1 Jun 2018, The Interplay of Data, Technology, Place and People for Smart Learning: Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development. Knoche, H., Popescu, E. & Cartelli, A. (eds.). Springer, p. 177-185 9 p. (Smart Innovation, Systems and Technologies (SIST), Vol. 95).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • A Virtual Agent Toolkit for Serious Games Developers

      Mascarenhas, S., Guimarães, M., Prada, R., Santos, P. A., Star, K., Hirsh, B., Spice, E., Kommeren, R. & Dias, J., 11 Oct 2018, Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games (CIG’18): Department of Data Science & Knowledge Engineering, Maastricht University, Maastricht, The Netherlands, 14–17 August, 2018. Browne, C., Winands, M., Liu, J. & Preuss, M. (eds.). Danvers, MA: IEEE, p. 332-338 7 p. 8490399

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
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      382 Downloads (Pure)
    • Bring It on! Challenges Encountered While Building a Comprehensive Tutoring System Using ReaderBench

      Panaite, M., Dascalu, M., Johnson, A. M., Balyan, R., Dai, J., McNamara, D. S. & Trausan-Matu, S., 2018, Artificial Intelligence in Education: 19th International Conference, AIED 2018, London, UK, June 27-30, 2018, Proceedings, Part I. Mavrikis, M., Penstein Rosé, C., McLaren, B., Hoppe, H. U., Luckin, R., Porayska-Pomsta, K., du Boulay, B. & Martinez-Maldonado, R. (eds.). Cham: Springer International Publishing AG, p. 409-419 11 p. (Lecture Notes in Computer Science, Vol. 10947). (Lecture Notes in Artificial Intelligence (subseries)).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
      File
      243 Downloads (Pure)
    • Cohesion-Centered Analysis of Sociograms for Online Communities and Courses Using ReaderBench

      Dascalu, M., Sirbu, M.-D., Ruseti, S., Crossley, S. A., Trausan-Matu, S. & Gutu-Robu, G., 2018, Lifelong Technology-Enhanced Learning - 13th European Conference on Technology Enhanced Learning, EC-TEL 2018, Proceedings. Elferink, R., Drachsler, H., Pammer-Schindler, V., Perez-Sanagustin, M. & Scheffel, M. (eds.). Springer UK, p. 622-626 5 p.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      File
      216 Downloads (Pure)
    • D1.2 – Asset Integration Methodology

      Hollins, P., Griffiths, D., van der Vegt, G. W., Fernández-Manjón, B., Stefanov, K., Westera, W., Wilson, S., Martínez - Ortiz, I., Glass, J., Cooke, J., Platon, T., Hemmje, M. & Pomazanskyi, A., 2018, RAGE project. 29 p.

      Research output: Book/ReportDeliverable

      Open Access
      File
      156 Downloads (Pure)
    • D2.6 - Final bundle of dashboard components

      Calvo Morata, A., Fernandez Manjon, B., Cristian Rotaru, D., Freire Moran, M. & Martinez Ortiz, I., 1 Mar 2018, 19 p.

      Research output: Book/ReportDeliverable

    • D3.4 – Final Social Gamification Assets

      Star, K., Glass, J., Coldridge, J., Allsopp, J., Spice, E., Wentworth, F., Memarzia, M. & Hollins, P., 31 Jan 2018

      Research output: Book/ReportDeliverable

    • D4.1 – RAGE Asset Review

      Glass, J. & Star, K., 2018, RAGE project. 15 p.

      Research output: Book/ReportDeliverable

      Open Access
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      37 Downloads (Pure)
    • D4.4 - Final Version of Game Applications for Scenario Pilots

      Star, K., Glass, J., Wentworth, F., Spice, E., Saunter, I., Cook, J., Gaisbachgrabner, K., Platon, T., Westera, W. & Piesk, J., 1 Apr 2018

      Research output: Book/ReportDeliverable

    • D5.2 – Scenario Arrangement Document – round 2

      Bazzanella, B., Casagranda, M., Molinari, A., Humphreys, S., Sleightholme, G., Lepoivre, O., Halbeher, M., Romano, A., Falua, C., Soeiro, C., Guerra, R., van Kollenburg, M., Kommeren, R. & Steiner, C., 1 Feb 2018

      Research output: Book/ReportDeliverable

    • D5.4 – Pilots quality report round 2

      Bazzanella, B., Casagranda, M., Molinari, A., Humphreys, S., Sleightholme, G., Lepoivre, O., Halbeher, M., Romano, A., Falua, C., Soeiro, C., Guerra, R., van Kollenburg, M. & Kommeren, R., 2018, RAGE project. 45 p.

      Research output: Book/ReportDeliverable

      Open Access
      File
      47 Downloads (Pure)
    • D6.5 – SNA and Discourse Analysis

      Dascalu, M., Trausan-Matu, S., Heutelbeck, D. & Gutu, G., 31 May 2018

      Research output: Book/ReportDeliverable

      Open Access
      File
      54 Downloads (Pure)
    • D7.5 - Processes in to Proposed Business Model Report

      Hollins, P., Molinari, A., Westera, W., Riestra, R., Heutelbeck, D., Santos, P. A. & Yuan, L., 31 Jan 2018

      Research output: Book/ReportDeliverable

    • D7.6 – RAGE Asset-based business case

      Hollins, P., Riestra, R. & Heutelbeck, D., 31 May 2018, 16 p.

      Research output: Book/ReportDeliverable

    • D8.4 – Second RAGE Evaluation Report

      Steiner, C., Gaisbachgrabner, K., Nussbaumer, A., Mertens, J., Hemmje, M., Nadolski, R. J., Westera, W., Bazzanella, B., Casagrande, M., Molinari, A., Humphreys, S., Mascarenhas, S., Guimarães, M., Prada, R. & Santos, P. A., 2018, RAGE project. 114 p.

      Research output: Book/ReportBookProfessional

      Open Access
      File
      156 Downloads (Pure)
    • D9.6 – Exploitation Plan (version 2 of 3)

      Riestra, R., Perna, A., Guaylupo, S., Lucas, C., Hollins, P. & Westera, W., 31 Jan 2018

      Research output: Book/ReportDeliverable

    • Detection of player learning curve in a car driving game

      Bontchev, B. & Vassileva, D., 2018, 12th International Technology, Education and Development Conference Proceedings: INTED2018 Proceedings. IATED Academy

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Dynamic game adaptation based on detection of behavioral patterns in the player learning curve

      Vassileva, D. & Bontchev, B., 2018, Proceedings of the 10th Annual International Conference on Education and New Learning Technologies: EDULEARN2018. Palma de Mallorca: IATED Academy, p. 8182-8191

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
      File
      247 Downloads (Pure)
    • Enhancing Social Believability of Virtual Agents using Social Power Dynamics

      Hashemian, M., Prada, R., Santos, P. A. & Mascarenhas, S., 5 Nov 2018, Proceedings of the 18th International Conference on Intelligent Virtual Agents: IVA ’18, November 5–8, 2018, Sydney, NSW, Australia. New York, NY: Association for Computing Machinery (ACM), p. 147-152 6 p.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games

      Steiner, C. M., Nussbaumer, A., Gaisbachgrabner, K., Platon, T., Lepoivre, O. & Albert, D., 2018, (In preparation) INTED2019 conference (International Technology, Education and Development Conference).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      File
      187 Downloads (Pure)
    • Exploring General Morphological Analysis and Providing Personalized Recommendations to Stimulate Creativity with ReaderBench

      Stamati, D., Sirbu, M.-D., Dascalu, M. & Trausan-Matu, S., 2018, Challenges and Solutions in Smart Learning: Lecture Notes in Educational Technolog. Chang, M., Popescu , E., Kinshuk, Chen, N.-S., Jemni, M., Huang , R. & Spector, J. M. (eds.). Singapore: Springer Singapore, p. 41-50 10 p. (Lecture Notes in Educational Technology).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Exploring Online Course Sociograms Using Cohesion Network Analysis

      Sirbu, M.-D., Dascalu, M., Crossley, S. A., McNamara, D. S., Barnes, T., Lynch, C. F. & Trausan-Matu, S., 2018, Artificial Intelligence in Education: 19th International Conference, AIED 2018, London, UK, June 27-30, 2018, Proceedings, Part II. Luckin, R., Porayska-Pomsta, K., du Boulay, B., Mavrikis, M., Penstein Rosé, C., McLaren, B., Martinez-Maldonado, R. & Hoppe, H. U. (eds.). Cham: Springer, Vol. Part II. p. 337–342 6 p. (Lecture Notes in Computer Science, Vol. 10948).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Group-based Emotions in Teams of Humans and Robots

      Correia, F., Mascarenhas, S., Prada, R., Melo, F. & Paiva, A., 1 Mar 2018, HRI ’18- Proceedings of the 2018 ACM/IEEE International Conference on Human-Robot Interaction. Association for Computing Machinery (ACM), p. 261-269 9 p.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Help Me Understand This Conversation: Methods of Identifying Implicit Links Between CSCL Contributions

      Ruseti, S., Dascalu, M., Trausan-Matu, S., Masala, M., Gutu, G. & Rebedea, T., 2018, 13th European Conference on Technology Enhanced Learning (EC-TEL 2018). Pammer-Schindler, V., Pérez-Sanagustín, M., Drachsler, H., Elferink, R. & Scheffel, M. (eds.). Springer UK, p. 482-496 15 p.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
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      273 Downloads (Pure)
    • Identifying Implicit Links in CSCL Chats Using String Kernels and Neural Networks

      Masala, M., Ruseti, S., Gutu-Robu, G., Rebedea, T., Dascalu, M. & Trausan-Matu, S., Jun 2018, Artificial Intelligence in Education - 19th International Conference, AIED 2018, Proceedings: 19th International Conference, AIED 2018, London, UK, June 27–30, 2018, Proceedings, Part II. Luckin, R., Porayska-Pomsta, K., du Boulay, B., Mavrikis, M., Penstein Rosé, C., McLaren, B., Martinez-Maldonado, R. & Hoppe, H. U. (eds.). 1 ed. Cham: Springer, p. 204-208 5 p. (Lecture Notes in Computer Science).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Interfaces and Services for Integrating Games and Game Components into Competence Based Courses within Learning Management Systems

      Then, M., Wallenborn, B., Nussbaumer, A., Fuchs, M., Fuchs, S. & Hemmje, M., 23 May 2018, Proceedings of the IEEE Global Engineering Education Conference (EDUCON 2018). IEEE, p. 1787–1796 10 p.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

    • Making Serious Games with Reusable Software Components

      van der Vegt, W., Nyamsuren, E. & Westera, W., 2018, Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Göbel, S., Garcia-Agundez, A., Tregel, T., Ma, M., Baalsrud Hauge, J., Oliveira, M., Marsh, T. & Caserman, P. (eds.). 1 ed. Cham: Springer International Publishing AG, p. 13-16 4 p. (Lecture Notes in Computer Science LNCS, Vol. 11243).

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      118 Downloads (Pure)
    • Player-centric adaptation of a car driving video game

      Bontchev, B., Vassileva, D. & Dobrin , I., 2018, Proceedings of 16th International Conference : e-Society 2018. Kommers, P., Isaias , P. & Rodrigues , L. (eds.). Lisbon: IADIS Press, p. 193-200 18 p.

      Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

      Open Access
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      63 Downloads (Pure)
    • Playing styles based on experiential learning theory

      Bontchev, B., Vassileva, D., Aleksieva-Petrova, A. & Petrov, M., Aug 2018, In: Computers in Human Behavior. 85, p. 319-328 10 p.

      Research output: Contribution to journalArticleAcademicpeer-review

      6 Citations (Web of Science)
      1082 Downloads (Pure)
    • Please ReaderBench This Text: A Multi-Dimensional Textual Complexity Assessment Framework

      Dascalu, M., Crossley, S. A., McNamara, D. S., Dessus, P. & Trausan-Matu, S., 28 Aug 2018, Tutoring and Intelligent Tutoring Systems. Craig , S. D. (ed.). Nova Science Publishers, Inc., p. 251-271 21 p.

      Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

      Open Access
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      234 Downloads (Pure)