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Rage: Realising an Applied Gaming Eco-system

  • Westera, Wim (PI)
  • Georgiadis, Kostas (CoI)
  • Saveski, Grigorij (CoI)
  • van Lankveld, Giel (CoI)
  • Bahreini, Kiavash (CoI)
  • van der Vegt, Wim (CoI)
  • Berkhout, Jeroen (CoI)
  • Nyamsuren, Enkhbold (CoI)
  • Kluijfhout, Eric (CoI)
  • Nadolski, Rob (CoI)

    Search results

    • 2018

      Predicting Question Quality using Recurrent Neural Networks

      Ruseti, S., Dascalu, M., McNamara, D. S., Crossley, S., Trausan-Matu, S., Johnson, A. M., Balyan, R. & Kopp, K. J., 2018, 19th International Conference on Artificial Intelligence in Education (AIED 2018). Penstein Rosé, C., McLaren, B., Martinez-Maldonado, R., Hoppe, H. U., Luckin, R., Porayska-Pomsta, K., du Boulay, B. & Mavrikis, M. (eds.). Springer UK, p. 491-502 12 p. (Lecture Notes in Artificial Intelligence (subseries)). (Lecture Notes in Computer Science).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Processing open text input in a scripted communication scenario: Extended abstract

      Jeuring, J. T., Mihai, D., Lala, R., Heemskerk, F. P. M., Van Geest, M., Van Dortmont, J., Gutu, G., Ruseti, S., Alex, B. & Tobin, R., Nov 2018, SEMDIAL 2018 - AixDial: Proceedings of the 22nd Workshop on the Semantics and Pragmatics of Dialogue. Prévot, L., Ochs, M. & Favre, B. (eds.). Aix-en-Provence, p. 211-214 4 p. (SemDial Proceedings).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Abstract/Poster in proceeding › peer-review

      Open Access
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      181 Downloads (Pure)
    • Scoring Summaries Using Recurrent Neural Networks

      Ruseti, S., Dascalu, M., Johnson, A. M., McNamara, D. S., Balyan, R., McCarthy, K. S., Trausan-Matu, S., Nkambou, R. (Editor), Azevedo, R. (Editor) & Vassileva, J. (Editor), 17 May 2018, Intelligent Tutoring Systems.: ITS 2018.. Nkambou, R., Azevedo, R. & Vassileva, J. (eds.). Springer, p. 191-201 11 p.

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Self-debriefing or teacher-debriefing on a game for learning IT communication skills?

      Nadolski, R. J. & van Lankveld, G., 2018, Proceedings of 12th European Conference on Game-Based Learning . Ciussi, M. (ed.). Sophia Antipolis, France, p. 469-478 10 p.

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Set-theoretical and Combinatorial Instruments for Problem Space Analysis in Adaptive Serious Games.

      Nyamsuren, E., van der Maas, H. L. J. & Maurer, M., 1 Mar 2018, In: International Journal of Serious Games. 5, 1, p. 5-18 14 p.

      Research output: Contribution to journal › Article › Academic › peer-review

      Open Access
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      4 Citations (Web of Science)
      188 Downloads (Pure)
    • Simulating serious games: a discrete-time computational model based on cognitive flow theory

      Westera, W., 19 May 2018, In: Interactive LearnIng Environments. 26, 4, p. 539-552 14 p.

      Research output: Contribution to journal › Article › Academic › peer-review

      Open Access
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      5   Link opens in a new tab Citations (Web of Science)
      195 Downloads (Pure)
    • The Edutainment Platform: Interactive Storytelling Relying on Semantic Similarity

      Toma, I., Bacioiu, F., Dascalu, M. & Trausan-Matu, S., 2018, Challenges and Solutions in Smart Learning: Proceeding of 2018 International Conference on Smart Learning Environments, Beijing, China. Chang, M., Popescu, E., Kinshuk, Chen, N.-S., Jemni, M., Huang, R. & Spector, J. M. (eds.). 1 ed. Singapore: Springer Singapore, p. 87–96 10 p. (Lecture Notes in Educational Technology).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities

      Garcia-Tejedor, A., Fernández-Manjón, B. & Rus Cano, A., Jul 2018, In: British Journal of Educational Technology. 49, 4, p. 659–672 14 p.

      Research output: Contribution to journal › Article › Academic › peer-review

      17   Link opens in a new tab Citations (Web of Science)
      1 Downloads (Pure)
    • 2017

      Adaptation and Assessment (TwoA) asset in C# (v1.2)

      Nyamsuren, E., 23 Mar 2017

      Research output: Non-textual form and Research tools › Software › Academic

      Open Access
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      67 Downloads (Pure)
    • Adaptation and Assessment (TwoA) asset in TypeScript (v1.2)

      Nyamsuren, E., 7 Nov 2017

      Research output: Non-textual form and Research tools › Software › Academic

      Open Access
      File
      61 Downloads (Pure)
    • Analysing and adapting communication scenarios in virtual learning environments for one-to-one communication skills training

      Lala, R., Jeuring, J. T. & Overbeek, T., 2017, iLRN 2017 Coimbra: Workshop, Long and Short Paper , and Poster Proceedings from the Third Immersive Learning Research Network Conference. Beck, D., Allison, C., Morgado, L., Pirker, J., Khosmood, F., Richter, J. & Gütl, C. (eds.). Verlag der Technischen Universität Graz, p. 197-204

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      Open Access
    • A survey of the video game industry in Portugal

      Santos, P. A., Romeiro, P., Nunes, F., Hollins, P. & Riestra, R., 2017, In: Intercom: Revista Brasileira de Ciências de Comunicação. 12, p. 1-24

      Research output: Contribution to journal › Article › Academic › peer-review

    • Automated Adaptation and Assessment in Serious Games: a Portable Tool for Supporting Learning

      Nyamsuren, E., van der Vegt, G. W. & Westera, W., 2017, Advances in Computer Games. ACG 2017: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers. Winands, M., van den Herik, H. J. & Kosters, W. (eds.). 1 ed. Cham: Springer International Publishing AG, p. 201-212 12 p. (Lecture Notes in Computer Science, Vol. 10664).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      110 Downloads (Pure)
    • Autonomous social gaze model for an interactive virtual character in real-life settings

      Yumak, Z., van den Brink, B. & Egges, A., 1 Apr 2017, In: Computer Animation and Virtual Worlds. 28, 3-4, 9 p., 1757.

      Research output: Contribution to journal › Article › Academic › peer-review

      Open Access
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      3   Link opens in a new tab Citations (Web of Science)
      201 Downloads (Pure)
    • BlogCrawl: Customized Crawling of Online Communities

      Stavarache, L. L., Balint, M., Dascalu, M., Trausan-Matu, S. & Nistor, N., 1 Oct 2017, In: Polytechnical University of Bucharest. Scientific Bulletin. Series C: Electrical Engineering and Computer Science. 79, 2, p. 3-14

      Research output: Contribution to journal › Article › Academic › peer-review

    • Building a Semantic Recommendation Engine for News Feeds based on Emerging Topics from Tweets

      Tabara, M., Dascalu, M. & Trausan-Matu, S., 1 Jan 2017, 15th Int. Conf. on Networking in Education and Research (RoEduNet). Bucharest, Romania. Bucharest: IEEE

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • CiF-CK: An Architecture for Social NPCs in Commercial Games

      Guimarães, M., Santos, P. A. & Jhala, A., 2017, 2017 Conference on Computational Intelligence in Games. IEEE

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • ClientSideGameStorageAsset

      Vegt van der, W., 7 Sept 2017

      Research output: Non-textual form and Research tools › Software › Academic

      Open Access
    • Cohesion network analysis of CSCL participation

      Dascalu, M., McNamara, D. S., Trausan-Matu, S. & Allen, L., 2017, In: Behavior Research Methods. 50, 2, p. 604-619

      Research output: Contribution to journal › Article › Academic › peer-review

      13   Link opens in a new tab Citations (Web of Science)
    • Computer Game-based Learning: Applied Game Development Made Simpler

      Nyamsuren, E., 4 Dec 2017.

      Research output: Contribution to conference › Poster › Academic

      Open Access
      File
      74 Downloads (Pure)
    • D1.1 – Applied gaming asset methodology

      Westera, W., Krassen, S., Van der Vegt, W., Nyamsuren, E., Bahreini, K., Kluijfhout, E., Moreno Ger, P., Freire Moran, M., Georgiev, A., Grigorov, A., Boytchev, P., Griffiths, D., Fernandez Manjon, B., Mascarenhas, S., Martinez Ortiz, I. & Hemmje, M., 1 Jun 2017

      Research output: Book/Report › Report › Academic

      Open Access
      File
      220 Downloads (Pure)
    • D10.2 – Research Data Management Plan, version 2.0

      Kluijfhout, E., Kickmeier-Rust, M., Guaylupo, S., Molinari, A., Hemmje, M., Riestra, R., Steiner, C., Bontchev, B. & Görziget, H., 1 Jan 2017

      Research output: Book/Report › Report › Academic

    • D2.2 - Final Bundle of Server-side Components

      Calvo Morata, A., Fernandez Manjon, B., Freire Moran, M., Rotaru, D. C., Martínez Ortiz, I., Riestra, R., Dascalu, M., Lala, R. & Westera, W., 1 Jul 2017

      Research output: Book/Report › Report › Academic

    • D2.4 - Final Bundle of Client-side Components

      Calvo Morata, A., Fernandez Manjon, B., Rotaru, D. C., Freire Moran, M., Martinez Ortiz, I., Riestra, R., Dascalu, M., Lala, R., Nyamsuren, E., Van der Vegt, W., Bahreini, K., Bontchev, B., Westera, W. & Maurer, M., 1 Aug 2017

      Research output: Book/Report › Report › Academic

      Open Access
      File
      159 Downloads (Pure)
    • D3.6 – Final Storytelling Framework

      Mascarenhas, S., Guimaraes, M., Prada, R. & Santos, P. A., 30 Nov 2017

      Research output: Book/Report › Report › Academic

    • D5.3 – Pilots quality report round 1

      Bazzanella, B., Casagranda, M., Molinari, A., Humphreys, S., Sleightholme, G., Lepoivre, O., Halbeher, M., Romano, A., Falua, C., Soeiro, C., Guerra, R., Van Kollenburg, M. & Kommeren, R., 1 Nov 2017

      Research output: Book/Report › Report › Academic

    • D7.4 - Potential business models report

      Hollins, P., Riestra, R., Griffiths, D., Yuan, L., Santos, P. A. & Becker, J., 1 Feb 2017

      Research output: Book/Report › Report › Academic

    • D8.3 – First RAGE Evaluation Report

      Gaisbachgrabner, K., Molinari, A., Bazzanella, B., Nadolski, R., Van Lankveld, G., Hollins, P., Yuan, L. & Dias, J., 1 Nov 2017

      Research output: Book/Report › Report › Academic

      2 Downloads (Pure)
    • Efficient Software Assets for Fostering Learning in Applied Games

      Maurer, M., Nussbaumer, A., van der Vegt, G. W., Nadolski, R., Nyamsuren, E. & Albert, D., 2017, Immersive Learning Research Network: Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings. Beck, D., Allison, C., Morgado, L., Pirker, J., Khosmood, F., Richter, J. & Guetl, C. (eds.). 1 ed. Springer International Publishing AG, p. 170-182 (Communications in Computer and Information Science).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Energy behaviour engagement in smart urban environments

      Carreira, P., Mendes, G., Barroca, B., Amaral, V., Honkapuro, S. & Prada, R., 1 Dec 2017, In: Energy Procedia. 142, p. 2080-2088 9 p.

      Research output: Contribution to journal › Conference Article in journal › Academic › peer-review

      Open Access
    • Evaluating the Resilience of the Bottom-up Method used to Detect and Benchmark the Smartness of University Campuses

      Giovannella, C., Andone, D., Dascălu, M., Popescu, E., Rehm, M. & Mealha, O., 1 Jan 2017, 2016 IEEE International Smart Cities Conference (ISC2). IEEE, p. 1-5

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Extracting Gamers' Opinions from Reviews

      Sirbu, M.-D., Secui, A., Dascalu, M., Crossley, S., Ruseti, S. & Trausan-Matu, S., Feb 2017, SYNASC 2016: 18th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing. Davenport, J., Negru, V., Ida, T., Jebelean, T., Watt, S. & Zahaire, D. (eds.). IEEE, p. 227-232 (SYNASC).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic

    • Facilitating evaluation support for serious games

      Nussbaumer, A., Steiner, C., Maurer, M. & Albert, D., 2017, INTED2017 Proceedings: 11th International Technology, Education and Development Conference March 6th-8th, 2017 — Valencia, Spain. Gómez Chova, L., López Martínez, A. & Candel Torres, I. (eds.). IATED Academy, p. 5887-5896

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Full Lifecycle Architecture for Serious Games: Integrating Game Learning Analytics and a Game Authoring Tool

      Alonso - Fernandez, C., Rotaru, D. C., Freire, M., Martínez Ortiz, I. & Manjón, B. F., Nov 2017, Serious Games: Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings. Alcañiz, M., Göbel , S., Ma, M., Oliveira, M. F., Hauge , J. B. & Marsh, T. (eds.). Springer, p. 73-84 (Information Systems and Applications, incl. Internet/Web, and HCI, Vol. 10622).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      1 Downloads (Pure)
    • How Adequate is your CV? Analyzing French CVs with ReaderBench

      Gutu, G., Dascalu, M., Trausan-Matu, S. & Lepoivre, O., 7 Jul 2017, 2017 21st International Conference on Control Systems and Computer Science (CSCS). Dumitrache, I., Florea , A. M., Pop, F. & Dumitrașcu, A. (eds.). Bucharest: IEEE, p. 559-565 7 p.

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • How people learn while playing serious games: A computational modelling approach

      Westera, W., 31 Jan 2017, In: Journal of Computational Science. 18, 1, p. 32-45 14 p.

      Research output: Contribution to journal › Article › Academic › peer-review

      Open Access
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      22   Link opens in a new tab Citations (Web of Science)
      586 Downloads (Pure)
    • How Well Do Student Nurses Write Case Studies? A Cohesion-Centered Textual Complexity Analysis

      Dascalu, M., Dessus, P., Thuez, L. & Trausan-Matu, S., Oct 2017, Data Driven Approaches in Digital Education. : 12th European Conference on Technology Enhanced Learning (EC-TEL 2017) . Lavoué , É., Drachsler, H., Verbert, K., Broisin, J. & Pérez-Sanagustín, M. (eds.). Springer, Vol. 10474. p. 43-53 (Lecture Notes in Computer Science LNCS, Vol. 10474).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Introducing Competences into LTI-Connections between Learning Management Systems and Gaming Platforms: Integrating the RAGE Analytics Environment into Moodle Courses

      Then, M., Wallenborn, B., Hemmje, M., Martínez - Ortiz, I., Calvo Morata, A. & Fernández-Manjón, B., 2017, Proceedings of 1st Workshop on Gamification and Games for Learning (GamiLearn’17). 7 p.

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      File
      135 Downloads (Pure)
    • Investigating the impact of gaming habits, gender, and age on the effectiveness of an educational video game: An exploratory study

      Torrente, J., Fernandez-Vara, C., Manero, B. & Fernández-Manjón, B., 2017, In: IEEE Transactions on Learning Technologies. 10, 2, p. 236-246

      Research output: Contribution to journal › Article › Academic › peer-review

    • Modeling Comprehension Processes via Automated Analyses of Dialogism

      Dascalu, M., Allen, L., McNamara, D. S., Trausan-Matu, S. & Crossly, S., 2 Aug 2017, Proceedings of the 39th Annual Meetng of the Cognitive Science Society : Computatonal Foundatons of Cogniton . Cognitive Science Society, p. 1884-1889

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      Open Access
      File
      48 Downloads (Pure)
    • Monte Carlo Tree Search Experiments in Hearthstone

      Santos, A., Santos, P. A. & Melo, F. S., 2017, 2017 IEEE Conference on Computational Intelligence and Games (CIG). New York, NY: IEEE, p. 272-279

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • Predicting Collaboration based on Students' Pauses in Online CSCL Conversations

      Denisleam (Molomer), S., Dascalu, M. & Trausan-Matu, S., Oct 2017, In: Polytechnical University of Bucharest. Scientific Bulletin. Series C: Electrical Engineering and Computer Science. 79, 2, p. 83-92

      Research output: Contribution to journal › Article › Academic › peer-review

      Open Access
      File
      74 Downloads (Pure)
    • Predicting Success in Massive Open Online Courses (MOOCs) Using Cohesion Network Analysis

      Crossly, S., Dascalu, M., McNamara, D. S., Baker, R. & Trausan-Matu, S., 2017, Making a Difference: Prioritizing Equity and Access in CSCL: 12th International Conference on Computer Supported Collaborative Learning. Smith, B. K., Borge, M., Mercier, E. & Lim, K. Y. (eds.). International Society of the Learning Sciences, Vol. 1. p. 103-110

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      Open Access
      File
      49 Downloads (Pure)
    • Prom week meets Skyrim: Developing a social agent architecture in a commercial game

      Guimarães, M., Santos, P. A. & Jhala, A., 1 May 2017, AAMAS '17 Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems. Richland SC: International Foundation for Autonomous Agents and Multiagent Systems , p. 1790-1792 3 p.

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • RAGE Dissemination Plan: 2017 – Second update

      Riestra, R., 1 May 2017

      Research output: Book/Report › Report › Professional

    • ReaderBench: A Multi-lingual Framework for Analyzing Text Complexity

      Dascalu, M., Gutu, G., Ruseti, S., Paraschiv, I. C., Dessus, P., McNamara, D. S., Crossley, S. & Trausan-Matu, S., Oct 2017, Data Driven Approaches in Digital Education. : 12th European Conference on Technology Enhanced Learning (EC-TEL 2017) . Lavoué , É., Drachsler, H., Verbert, K., Broisin, J. & Pérez-Sanagustín, M. (eds.). Springer, Vol. 10474. p. 495-499 (Lecture Notes in Computer Science LNCS, Vol. 10474).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

    • ReaderBench Learns Dutch: Building a Comprehensive Automated Essay Scoring System for Dutch Language

      Dascalu, M., Westera, W., Ruseti, S., Trausan-Matu, S. & Kurvers, H. J., 2017, Artificial Intelligence in Education: 18th International Conference, AIED 2017, Wuhan, China, June 28 – July 1, 2017, Proceedings. André , E., Baker, R., Hu, X., T. Rodrigo , M. M. & du Boulay , B. (eds.). 1 ed. Springer International Publishing AG, p. 52-63 5. (Lecture Notes in Artificial Intelligence (subseries), Vol. 10331).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      Open Access
    • Scenarios in virtual learning environments for one-to-one communication skills training

      Lala, R., Jeuring, J., Van Dortmont, J. & Van Geest, M., 11 May 2017, In: International Journal of Educational Technology in Higher Education. 14, 1, p. 17

      Research output: Contribution to journal › Article › Academic › peer-review

      Open Access
      File
      4   Link opens in a new tab Citations (Web of Science)
      125 Downloads (Pure)
    • Semantic Boggle: A Game for Vocabulary Acquisition

      Toma, I., Alexandru, C.-E., Dascalu, M., Dessus, P. & Trausan-Matu, S., Oct 2017, Data Driven Approaches in Digital Education. : 12th European Conference on Technology Enhanced Learning (EC-TEL 2017) . Lavoué , É., Drachsler, H., Verbert, K., Broisin, J. & Pérez-Sanagustín, M. (eds.). Springer, Vol. 10474. p. 606-609 4 p. (Lecture Notes in Computer Science LNCS, Vol. 10474).

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review

      Open Access
    • Semantic Similarity versus Co-authorship Networks: A Detailed Comparison

      Paraschiv, I. C., Dascalu, M., Trausan-Matu, S., Nistor, N., Montes de Oca, A. M. & McNamara, D. S., 7 Jul 2017, 21st International Conference on Control Systems and Computer Science (CSCS). IEEE

      Research output: Chapter in Book/Report/Conference proceeding › Conference Article in proceeding › Academic › peer-review