Rage: Realising an Applied Gaming Eco-system

  • Westera, Wim (PI)
  • Georgiadis, Kostas (CoI)
  • Saveski, Grigorij (CoI)
  • van Lankveld, Giel (CoI)
  • Bahreini, Kiavash (CoI)
  • van der Vegt, Wim (CoI)
  • Berkhout, Jeroen (CoI)
  • Nyamsuren, Enkhbold (CoI)
  • Kluijfhout, Eric (CoI)
  • Nadolski, Rob (CoI)
    Filter
    Software

    Search results

    • 2017

      Adaptation and Assessment (TwoA) asset in C# (v1.2)

      Nyamsuren, E., 23 Mar 2017

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
      File
      50 Downloads (Pure)
    • Adaptation and Assessment (TwoA) asset in TypeScript (v1.2)

      Nyamsuren, E., 7 Nov 2017

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
      File
      41 Downloads (Pure)
    • ClientSideGameStorageAsset

      Vegt van der, W., 7 Sept 2017

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
    • 2016

      Adaptation and Assessment (TwoA) asset in C# (v1.1)

      Nyamsuren, E., 17 Mar 2016

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
      File
      52 Downloads (Pure)
    • Adaptation and Assessment (TwoA) asset in TypeScript (v1.0)

      Nyamsuren, E., 23 Sept 2016

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
      File
      69 Downloads (Pure)
    • 2015

      A functionality prototype for the TwoA asset

      Nyamsuren, E., 1 Sept 2015

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
      File
      45 Downloads (Pure)
    • HAT-based demo for an asset software component in RAGE architecture: Software and sourcecode

      Van der Vegt, W. & Nyamsuren, E., 8 Sept 2015

      Research output: Non-textual form and Research toolsSoftwareAcademic

      Open Access
      File
      39 Downloads (Pure)