Adaptation and Assessment (TwoA) asset in TypeScript (v1.2)

Enkhbold Nyamsuren

Research output: Non-textual formSoftwareAcademic

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Abstract

Developed within the RAGE project funded by EU within Horizon2020 program. This asset enables a real-time automatic adaptation of game difficulty to player's expertise level. The adaptation algorithm makes use of a stealth assessment algorithm that assigns difficulty ratings and expertise ratings to the players and the game modules respectively. The asset tracks changes in these ratings allowing assessment of players' learning progress either by players themselves or by instructors. Version 1.2 implements the same sets of functionalities as the C# version 1.2 and includes: • API for building scenario dependency graphs • An improved scenario selection algorithm • The second module for adaptation and assessment based on continuous accuracy only • Extended parameter setting API
Original languageEnglish
Place of PublicationHeerlen
PublisherOpen Universiteit Nederland
Media of outputOnline
Publication statusPublished - 7 Nov 2017

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Application programming interfaces (API)

Keywords

  • automatic game adaptation
  • stealth assessment
  • adaptation algorithm
  • RAGE

Cite this

Nyamsuren, Enkhbold (Author). / Adaptation and Assessment (TwoA) asset in TypeScript (v1.2). [Software].
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Nyamsuren, E, Adaptation and Assessment (TwoA) asset in TypeScript (v1.2), 2017, Software, Open Universiteit Nederland, Heerlen.
Adaptation and Assessment (TwoA) asset in TypeScript (v1.2). Nyamsuren, Enkhbold (Author). 2017. Heerlen : Open Universiteit Nederland.

Research output: Non-textual formSoftwareAcademic

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AB - Developed within the RAGE project funded by EU within Horizon2020 program. This asset enables a real-time automatic adaptation of game difficulty to player's expertise level. The adaptation algorithm makes use of a stealth assessment algorithm that assigns difficulty ratings and expertise ratings to the players and the game modules respectively. The asset tracks changes in these ratings allowing assessment of players' learning progress either by players themselves or by instructors. Version 1.2 implements the same sets of functionalities as the C# version 1.2 and includes: • API for building scenario dependency graphs • An improved scenario selection algorithm • The second module for adaptation and assessment based on continuous accuracy only • Extended parameter setting API

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Nyamsuren E (Author). Adaptation and Assessment (TwoA) asset in TypeScript (v1.2) Heerlen: Open Universiteit Nederland. 2017.