Amplifying applied gaming

    Research output: Contribution to conferenceOtherAcademic

    3 Downloads (Pure)

    Abstract

    This presentation explains how RAGE develops reusable game technology components and provides examples of their application.
    Original languageEnglish
    Publication statusPublished - 4 Oct 2016
    EventSURF Games and Virtuality SIG Symposium - Utrecht, Netherlands
    Duration: 4 Oct 2016 → …

    Conference

    ConferenceSURF Games and Virtuality SIG Symposium
    CountryNetherlands
    CityUtrecht
    Period4/10/16 → …

    Keywords

    • RAGE
    • game
    • serious game
    • applied game
    • component
    • reuse

    Cite this

    Westera, W. (2016). Amplifying applied gaming. SURF Games and Virtuality SIG Symposium, Utrecht, Netherlands.
    Westera, Wim. / Amplifying applied gaming. SURF Games and Virtuality SIG Symposium, Utrecht, Netherlands.
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    title = "Amplifying applied gaming",
    abstract = "This presentation explains how RAGE develops reusable game technology components and provides examples of their application.",
    keywords = "RAGE, game, serious game, applied game, component, reuse",
    author = "Wim Westera",
    year = "2016",
    month = "10",
    day = "4",
    language = "English",
    note = "SURF Games and Virtuality SIG Symposium ; Conference date: 04-10-2016",

    }

    Westera, W 2016, 'Amplifying applied gaming' SURF Games and Virtuality SIG Symposium, Utrecht, Netherlands, 4/10/16, .

    Amplifying applied gaming. / Westera, Wim.

    2016. SURF Games and Virtuality SIG Symposium, Utrecht, Netherlands.

    Research output: Contribution to conferenceOtherAcademic

    TY - CONF

    T1 - Amplifying applied gaming

    AU - Westera, Wim

    PY - 2016/10/4

    Y1 - 2016/10/4

    N2 - This presentation explains how RAGE develops reusable game technology components and provides examples of their application.

    AB - This presentation explains how RAGE develops reusable game technology components and provides examples of their application.

    KW - RAGE

    KW - game

    KW - serious game

    KW - applied game

    KW - component

    KW - reuse

    M3 - Other

    ER -

    Westera W. Amplifying applied gaming. 2016. SURF Games and Virtuality SIG Symposium, Utrecht, Netherlands.