Abstract
Research methods and statistics are core competences across
various disciplines but pose significant challenges for many
students. The CHERMUG project aims to develop a digital game to
support students in acquiring methodological and statistical
expertise. A key issue that has to be addressed in developing a
game is to identify the desired learning outcomes for students.
This deliverable describes a cognitive task analysis which was
carried out to identify the component cognitive skills, knowledge
and competences that are required in developing a comprehensive
and usable understanding of research methods and statistics.
Original language | English |
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Number of pages | 29 |
Publication status | Published - 2013 |
Keywords
- CHERMUG
- Serious Games
- Cognitive Task Analysis
- Game Design
- Research Methods
- Statistics