Commentary on Chapter 7: Reusable Educational Software: a basis for generic e-learning tasks

Peter Sloep*

*Corresponding author for this work

    Research output: Contribution to journalArticleAcademicpeer-review

    Abstract

    The authors of Chapter 7 advocate the use of reusable software. They adduce a number of reasons, the most important one being that reusable software provides a perfect foundation for generic learning activities. In this commentary I do not challenge the basic soundness of their arguments. Rather, I try to argue that their approach should be taken one step further, from generic learning activities to generic educational designs, and from design specific software to design agnostic software.
    Original languageEnglish
    Number of pages4
    JournalJournal of Interactive Media in Education
    Volume2003
    Issue number1
    DOIs
    Publication statusPublished - 14 Sep 2006

    Keywords

    • learning objects

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