Abstract
Consensus Games (CGs) are a novel approach to modelling coalition formation in multi-agent systems inspired by threshold models in sociology. In a CG, each agent's degree of commitment to the coalitions in which it may participate is expressed as a quorum function. Agents are willing to form a coalition only if a quorum consensus can be achieved amongst all agents of the coalition.
Original language | English |
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Title of host publication | AAMAS |
Pages | 1309-1310 |
Number of pages | 2 |
Publication status | Published - 4 Jun 2012 |
Externally published | Yes |