@article{5715ac6cb8db40fd9de956818982f5f7,
title = "Content Validity of Game-based Assessment: Case study of a Serious Game for ICT managers in training",
keywords = "serious games,, seamless assessment, content validation method, game scenarios, professional competence",
author = "Hans Hummel and {Joosten-ten Brinke}, Desir{\'e}e and Rob Nadolski and Liesbeth Baartman",
year = "2016",
month = jun,
day = "6",
doi = "10.1080/1475939X.2016.1192060",
language = "English",
volume = "26",
pages = "225--240",
journal = "Technology, Pedagogy and Education",
publisher = "Technology, Pedagogy and Education",
number = "2",
}