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Abstract
This deliverable (D1.4) is an intermediate document, expressly included to inform the first
project review about RAGE’s methodology of software asset creation and management. The
final version of the methodology description (D1.1) will be delivered in Month 29.
The document explains how the RAGE project defines, develops, distributes and maintains a
series of applied gaming software assets that it aims to make available. It describes a high-level
methodology and infrastructure that are needed to support the work in the project as well as
after the project has ended.
Original language | English |
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Publication status | Published - 1 Jul 2016 |
Keywords
- RAGE
- software asset creation
- software creation methodology
- software management methodology
- software creation infrastructure
- software management infrastructure
Fingerprint
Dive into the research topics of 'D1.4 – First version applied gaming asset methodology'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research