D2.4 - Final Bundle of Client-side Components

Antonio Calvo Morata, Baltasar Fernandez Manjon, Dan Cristian Rotaru, Manuel Freire Moran, Ivan Martinez Ortiz, Ruben Riestra, Mihai Dascalu, Raja Lala, Enkhbold Nyamsuren, Wim Van der Vegt, Kiavash Bahreini, Boyan Bontchev, Wim Westera, Matthias Maurer

    Research output: Book/ReportDeliverable

    24 Downloads (Pure)

    Abstract

    This document describes the final bundle of client-side components, including descriptions of their functionality, and links to their full designs and downloadable versions. This bundle aggregates only the WP2 assets. Other client-side assets not covered here will be addressed in the final WP3 deliverables. Those assets created and licenced as open software will be continuously improved and maintained by their creators until the end of the project (the task has been extended to month 48) and beyond. For a full description of the related server-side components, please refer to D2.2 - Final Bundle of Server-side Components.
    Original languageEnglish
    Publication statusPublished - 1 Aug 2017

    Keywords

    • applied game
    • component
    • asset
    • server-side
    • serious game
    • user data
    • RAGE

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  • Projects

    Rage: Realising an Applied Gaming Eco-system

    Westera, W., Georgiadis, K., Saveski, G., van Lankveld, G., Bahreini, K., van der Vegt, W., Berkhout, J., Nyamsuren, E., Kluijfhout, E. & Nadolski, R.

    1/02/1531/07/19

    Project: Research

    Cite this

    Calvo Morata, A., Fernandez Manjon, B., Rotaru, D. C., Freire Moran, M., Martinez Ortiz, I., Riestra, R., Dascalu, M., Lala, R., Nyamsuren, E., Van der Vegt, W., Bahreini, K., Bontchev, B., Westera, W., & Maurer, M. (2017). D2.4 - Final Bundle of Client-side Components.