Projects per year
Abstract
This document describes the final bundle of client-side components, including descriptions of their functionality, and links to their full designs and downloadable versions. This bundle aggregates only the WP2 assets. Other client-side assets not covered here will be addressed in the final WP3 deliverables. Those assets created and licenced as open software will be continuously improved and maintained by their creators until the end of the project (the task has been extended to month 48) and beyond. For a full description of the related server-side components, please refer to D2.2 - Final Bundle of Server-side Components.
Original language | English |
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Publication status | Published - 1 Aug 2017 |
Keywords
- applied game
- component
- asset
- server-side
- serious game
- user data
- RAGE
Fingerprint
Dive into the research topics of 'D2.4 - Final Bundle of Client-side Components'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research