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Abstract
This document describes the final bundle of dashboard components used to create customizable analytics and dashboards.
This deliverable describes the main RAGE components (previously described as assets) regarding dashboard components. The final state of the architecture provides a default set of game-independent visualizations that can be applied to a whole range of different applied games. Moreover, those visualizations can be extended and adapted to include game-dependent visualizations if needed for specific requirements. All the dashboard components are ready to work with data collected using the Experience API Serious Game Profile (xAPI-SG) that has been developed in the project in collaboration with ADL (USA).
This deliverable updates the previous deliverable on dashboard components (D2.5), and details the final descriptions, status and links to their full designs and downloadable versions, as well as how to configure and create specific visualizations. Notice that as in all open software projects, the most up-to-date version of components is always available online at the open public repository (i.e. in our case GitHub), as improvements may occur until the end of the project and beyond. Also note that, to improve readability, this deliverable briefly describes the client (game tracker) and the server-side (storage and analysis) analytics.
The dashboard components consider several issues to comply with the regulations and the security guidelines defined in RAGE (including aspects of anonymization when possible) and to comply with the law on personal data storage and protection in accordance with EC data regulations (GDPR, 2016)-(Article 29, 2018).
Original language | English |
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Number of pages | 19 |
Publication status | Published - 1 Mar 2018 |
Externally published | Yes |
Keywords
- RAGE
- dashboard component
- analytics
- applied games
Fingerprint
Dive into the research topics of 'D2.6 - Final bundle of dashboard components'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research