D3.1 – First Bundle of Core Social Agency Assets

Samuel Mascarenhas, Pedro A. Santos, Rui Prada, Zerrin Yumak, Raja Lala, Pedro Fialho, Enkhbold Nyamsuren, Alexander Nussbaumer, Boyan Bontchev, Jana Becker

Research output: Book/ReportDeliverableAcademic

Abstract

This deliverable presents and describes the first delivery of assets that are part of the core social agency bundle. In total, the bundle includes 16 assets, divided into 4 main categories. Each category is related to a type of challenge that developers of applied games are typically faced with and the aim of the included assets is to provide solutions to those challenges. The main goal of this document is to provide the reader with a description for each included asset, accompanied by links to their source code, distributable versions, demonstrations and documentation. A short discussion of what are the future steps for each asset is also given. The primary audience for the contents of this deliverable are the game developers, both inside and outside of the project, which can use this document as an official list of the current social agency assets and their associated resources. Note that the information about which RAGE use cases are using which of these assets is described in Deliverable 4.2.
Original languageEnglish
Publication statusPublished - 1 Jul 2016

Fingerprint

Demonstrations
Serious games

Keywords

  • RAGE
  • software asset
  • social agency

Cite this

Mascarenhas, S., Santos, P. A., Prada, R., Yumak, Z., Lala, R., Fialho, P., ... Becker, J. (2016). D3.1 – First Bundle of Core Social Agency Assets.
Mascarenhas, Samuel ; Santos, Pedro A. ; Prada, Rui ; Yumak, Zerrin ; Lala, Raja ; Fialho, Pedro ; Nyamsuren, Enkhbold ; Nussbaumer, Alexander ; Bontchev, Boyan ; Becker, Jana. / D3.1 – First Bundle of Core Social Agency Assets. 2016.
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Mascarenhas, S, Santos, PA, Prada, R, Yumak, Z, Lala, R, Fialho, P, Nyamsuren, E, Nussbaumer, A, Bontchev, B & Becker, J 2016, D3.1 – First Bundle of Core Social Agency Assets.

D3.1 – First Bundle of Core Social Agency Assets. / Mascarenhas, Samuel; Santos, Pedro A.; Prada, Rui; Yumak, Zerrin; Lala, Raja; Fialho, Pedro; Nyamsuren, Enkhbold; Nussbaumer, Alexander; Bontchev, Boyan; Becker, Jana.

2016.

Research output: Book/ReportDeliverableAcademic

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AB - This deliverable presents and describes the first delivery of assets that are part of the core social agency bundle. In total, the bundle includes 16 assets, divided into 4 main categories. Each category is related to a type of challenge that developers of applied games are typically faced with and the aim of the included assets is to provide solutions to those challenges. The main goal of this document is to provide the reader with a description for each included asset, accompanied by links to their source code, distributable versions, demonstrations and documentation. A short discussion of what are the future steps for each asset is also given. The primary audience for the contents of this deliverable are the game developers, both inside and outside of the project, which can use this document as an official list of the current social agency assets and their associated resources. Note that the information about which RAGE use cases are using which of these assets is described in Deliverable 4.2.

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Mascarenhas S, Santos PA, Prada R, Yumak Z, Lala R, Fialho P et al. D3.1 – First Bundle of Core Social Agency Assets. 2016.