Projects per year
Abstract
This deliverable is software and as such this document is abridged to be as succinct as possible, with extended descriptions, detailed documentation, video tutorials, example games, quick-start guides, ready to boot Docker images and all source code for the client, server and administration software available online.
The final social gamification asset bundle provides game developers with an opportunity to enhance existing games or digital platforms with multiplayer gamification functionalities, catering for both competitive and cooperative game dynamics. The solution provided is a flexible client-server package that can run as a cloud-based service, serving many games or have specific instances for individual games as necessary.
Original language | English |
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Publication status | Published - 31 Jan 2018 |
Externally published | Yes |
Keywords
- social gamification
- software asset
- RAGE
Fingerprint
Dive into the research topics of 'D3.4 – Final Social Gamification Assets'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research