Projects per year
This deliverable outlines the implementation plan for the second round of RAGE pilots which are planned by WP5 partners between December 2017 and November 2018, involving 2400/2500 participants. These pilots aim to perform the final validation of the applied games which have been created and improved during the RAGE project with the RAGE ecosystem's assets. Each pilot is described in terms of 1) implementation aspects (recruitment modality, when, where, resources and support) 2) participants (characteristics, number, subgroups) and 3) design, methodology and instruments. Finally, 4) a risk management analysis is presented to identify potential risks which could interfere with the success of the pilot and a number of measures to prevent the occurrence of such risks or reduce their impact.
|Publication status||Published - 1 Feb 2018|
- applied game
- serious game
FingerprintDive into the research topics of 'D5.2 – Scenario Arrangement Document – round 2'. Together they form a unique fingerprint.
- 1 Finished
Rage: Realising an Applied Gaming Eco-system
Westera, W., Georgiadis, K., Saveski, G., van Lankveld, G., Bahreini, K., van der Vegt, W., Berkhout, J., Nyamsuren, E., Kluijfhout, E. & Nadolski, R.
1/02/15 → 31/07/19