D5.4 – Pilots quality report round 2

Barbara Bazzanella, Milena Casagranda, Andrea Molinari, Sarah Humphreys, Gareth Sleightholme, Olivier Lepoivre, Maureen Halbeher, Ana Romano, Carla Falua, Cristina Soeiro, Raquel Guerra, Martin van Kollenburg, Rob Kommeren

Research output: Book/ReportDeliverableAcademic

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Abstract

In this deliverable, we discuss the implementation details of the second round of pilots led by WP5 partners (Okkam, HCUK, SPL, EPJ, and RANDST) to test the serious games created by game developers with RAGE ecosystem’s assets. The document presents for each partner the validation experiments conducted between December 2017 and November 2018, with details related to design, methodology and instruments used in the different experiments. In addition, details about the implementation and participants will be provided, together with a discussion about risk management for each partner respect the execution of the game. The results presented in this document must be complemented with those reported in D8.4, Second Evaluation Report, where the analysis of scientific aspects is presented. D5.4 can be read as the premise to D8.4 where the results of the evaluation are detailed and a comparison between pilot 1 and pilot 2 is discussed.
Original languageEnglish
PublisherRAGE project
Number of pages45
Publication statusPublished - 2018
Externally publishedYes

Keywords

  • RAGE
  • pilot evaluation
  • serious games pilot

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  • Projects

    Rage: Realising an Applied Gaming Eco-system

    Westera, W., Georgiadis, K., Saveski, G., van Lankveld, G., Bahreini, K., van der Vegt, W., Berkhout, J., Nyamsuren, E., Kluijfhout, E. & Nadolski, R.

    1/02/1531/07/19

    Project: Research

    Cite this

    Bazzanella, B., Casagranda, M., Molinari, A., Humphreys, S., Sleightholme, G., Lepoivre, O., Halbeher, M., Romano, A., Falua, C., Soeiro, C., Guerra, R., van Kollenburg, M., & Kommeren, R. (2018). D5.4 – Pilots quality report round 2. RAGE project.