D7.2 - Summary report of Value Chain analysis

Paul Hollins, Ruben Riestra, Monica Hernandez, Jana Becker, Pedro A. Santos

    Research output: Book/ReportDeliverable

    Abstract

    The results presented in this deliverable depict relevant aspects of the EU based Applied Game industry and its competitive landscape. This preliminary overview of the primary target market for the RAGE ecosystem identifies some of the key issues to be further investigated by the RAGE WP7 team through stakeholders/market consultations commencing in year 2 of the project. These findings will form as an integral part of the baseline needed to formulate a sustainable exploitation strategy for the RAGE assets and ecosystem.
    Original languageEnglish
    Publication statusPublished - 1 Mar 2016

    Fingerprint

    Value chain analysis
    Ecosystem
    Stakeholders
    Exploitation
    Industry
    Assets
    Integral
    Target markets

    Keywords

    • RAGE
    • value chain
    • serious games
    • applied games

    Cite this

    Hollins, P., Riestra, R., Hernandez, M., Becker, J., & Santos, P. A. (2016). D7.2 - Summary report of Value Chain analysis.
    Hollins, Paul ; Riestra, Ruben ; Hernandez, Monica ; Becker, Jana ; Santos, Pedro A. / D7.2 - Summary report of Value Chain analysis. 2016.
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    keywords = "RAGE, value chain, serious games, applied games",
    author = "Paul Hollins and Ruben Riestra and Monica Hernandez and Jana Becker and Santos, {Pedro A.}",
    year = "2016",
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    Hollins, P, Riestra, R, Hernandez, M, Becker, J & Santos, PA 2016, D7.2 - Summary report of Value Chain analysis.

    D7.2 - Summary report of Value Chain analysis. / Hollins, Paul; Riestra, Ruben; Hernandez, Monica; Becker, Jana; Santos, Pedro A.

    2016.

    Research output: Book/ReportDeliverable

    TY - BOOK

    T1 - D7.2 - Summary report of Value Chain analysis

    AU - Hollins, Paul

    AU - Riestra, Ruben

    AU - Hernandez, Monica

    AU - Becker, Jana

    AU - Santos, Pedro A.

    PY - 2016/3/1

    Y1 - 2016/3/1

    N2 - The results presented in this deliverable depict relevant aspects of the EU based Applied Game industry and its competitive landscape. This preliminary overview of the primary target market for the RAGE ecosystem identifies some of the key issues to be further investigated by the RAGE WP7 team through stakeholders/market consultations commencing in year 2 of the project. These findings will form as an integral part of the baseline needed to formulate a sustainable exploitation strategy for the RAGE assets and ecosystem.

    AB - The results presented in this deliverable depict relevant aspects of the EU based Applied Game industry and its competitive landscape. This preliminary overview of the primary target market for the RAGE ecosystem identifies some of the key issues to be further investigated by the RAGE WP7 team through stakeholders/market consultations commencing in year 2 of the project. These findings will form as an integral part of the baseline needed to formulate a sustainable exploitation strategy for the RAGE assets and ecosystem.

    KW - RAGE

    KW - value chain

    KW - serious games

    KW - applied games

    M3 - Deliverable

    BT - D7.2 - Summary report of Value Chain analysis

    ER -

    Hollins P, Riestra R, Hernandez M, Becker J, Santos PA. D7.2 - Summary report of Value Chain analysis. 2016.