Design Patterns for Augmented Reality Learning Games

Felix Emmerich, Roland Klemke*, Thomas Hummes

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    164 Downloads (Pure)
    Original languageEnglish
    Title of host publicationGames and Learning Alliance
    Subtitle of host publication6th International Conference, GALA 2017, Lisbon, Portugal, December 5–7, 2017, Proceedings
    EditorsJoão Dias , Pedro A. Santos , Remco C. Veltkamp
    Place of PublicationCham
    PublisherSpringer
    Pages161-172
    Volume10653
    ISBN (Electronic)978-3-319-71940-5
    ISBN (Print)978-3-319-71939-9
    DOIs
    Publication statusPublished - 1 Dec 2017

    Publication series

    SeriesLecture Notes in Computer Science
    ISSN0302-9743

    Keywords

    • Augmented Reality
    • Game-design Patterns
    • Interaction Patterns
    • Learning Games

    Fingerprint

    Dive into the research topics of 'Design Patterns for Augmented Reality Learning Games'. Together they form a unique fingerprint.

    Cite this