Abstract
This article discusses technological developments and applications of mobile augmented reality (AR) and
their application in learning. Augmented reality interaction design patterns are introduced and educational
patterns for supporting certain learning objectives with AR approaches are discussed. The article then
identifies several dimensions of a user context identified with sensors contained in mobile devices and
used for the contextualization of learning experiences. Finally, an AR game concept, “Locatory”, is
presented that combines a game logic with collaborative game play and personalized mobile augmented
reality visualization.
Original language | English |
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Pages (from-to) | 117-127 |
Number of pages | 11 |
Journal | Journal of the Research for Educational Technology (RCET) |
Volume | 7 |
Issue number | 1 |
Publication status | Published - 29 Dec 2011 |
Keywords
- Mobile Learning
- Augmented Reality
- interaction design