Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games

C.M. Steiner, Alexander Nussbaumer, Kerstin Gaisbachgrabner, Thierry Platon, Olivier Lepoivre, Dietrich Albert

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

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    Abstract

    Digital games constitute a major emerging technology that is increasingly entering mainstream educational use. To take full advantage of the great potential of serious games, sound evaluation methods and real-world testing through deployment in authentic educational environments are needed. We present empirical evaluation work conducted in the context of an interview simulation for job seekers. Evaluations have been carried out based on an underlying evaluation framework incorporating the perspectives of development and application of serious games, aiming at investigating the quality and significance of game components used to support game development, the relevance and pedagogical value of a serious game for training, and learning effectiveness as well as learners’ enjoyment of a game. Game developers, training providers and end-users have been involved in the evaluation studies. Results argue for the usefulness of the components applied for game development, the relevance and pedagogical effectiveness of the game application for training, and positive end-user experience while playing the game.
    Original languageEnglish
    Title of host publicationINTED2019 conference (International Technology, Education and Development Conference)
    Publication statusIn preparation - 2018
    Event13th annual International Technology, Education and Development Conference
    - Valencia Conference Centre / Melia Hotel, Valencia, Spain
    Duration: 11 Mar 201913 Mar 2019
    https://iated.org/inted/

    Conference

    Conference13th annual International Technology, Education and Development Conference
    Abbreviated titleINTED2019
    CountrySpain
    CityValencia
    Period11/03/1913/03/19
    Internet address

    Fingerprint

    Acoustic waves
    Testing
    Serious games

    Keywords

    • Serious games
    • applied games
    • evaluation

    Cite this

    Steiner, C. M., Nussbaumer, A., Gaisbachgrabner, K., Platon, T., Lepoivre, O., & Albert, D. (2018). Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games. Manuscript in preparation. In INTED2019 conference (International Technology, Education and Development Conference)
    Steiner, C.M. ; Nussbaumer, Alexander ; Gaisbachgrabner, Kerstin ; Platon, Thierry ; Lepoivre, Olivier ; Albert, Dietrich. / Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games. INTED2019 conference (International Technology, Education and Development Conference). 2018.
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    Steiner, CM, Nussbaumer, A, Gaisbachgrabner, K, Platon, T, Lepoivre, O & Albert, D 2018, Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games. in INTED2019 conference (International Technology, Education and Development Conference). 13th annual International Technology, Education and Development Conference
    , Valencia, Spain, 11/03/19.

    Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games. / Steiner, C.M. ; Nussbaumer, Alexander; Gaisbachgrabner, Kerstin; Platon, Thierry; Lepoivre, Olivier; Albert, Dietrich.

    INTED2019 conference (International Technology, Education and Development Conference). 2018.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

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    AU - Lepoivre, Olivier

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    N2 - Digital games constitute a major emerging technology that is increasingly entering mainstream educational use. To take full advantage of the great potential of serious games, sound evaluation methods and real-world testing through deployment in authentic educational environments are needed. We present empirical evaluation work conducted in the context of an interview simulation for job seekers. Evaluations have been carried out based on an underlying evaluation framework incorporating the perspectives of development and application of serious games, aiming at investigating the quality and significance of game components used to support game development, the relevance and pedagogical value of a serious game for training, and learning effectiveness as well as learners’ enjoyment of a game. Game developers, training providers and end-users have been involved in the evaluation studies. Results argue for the usefulness of the components applied for game development, the relevance and pedagogical effectiveness of the game application for training, and positive end-user experience while playing the game.

    AB - Digital games constitute a major emerging technology that is increasingly entering mainstream educational use. To take full advantage of the great potential of serious games, sound evaluation methods and real-world testing through deployment in authentic educational environments are needed. We present empirical evaluation work conducted in the context of an interview simulation for job seekers. Evaluations have been carried out based on an underlying evaluation framework incorporating the perspectives of development and application of serious games, aiming at investigating the quality and significance of game components used to support game development, the relevance and pedagogical value of a serious game for training, and learning effectiveness as well as learners’ enjoyment of a game. Game developers, training providers and end-users have been involved in the evaluation studies. Results argue for the usefulness of the components applied for game development, the relevance and pedagogical effectiveness of the game application for training, and positive end-user experience while playing the game.

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    KW - applied games

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    ER -

    Steiner CM, Nussbaumer A, Gaisbachgrabner K, Platon T, Lepoivre O, Albert D. Evaluation of an interview simulation for job seekers - applying a holistic evaluation approach for serious games. In INTED2019 conference (International Technology, Education and Development Conference). 2018