@article{bdd15c6a1be241e7bdc9ab620ebb67a3,
title = "Game-based Career Learning Support for Youth: Effects of playing the Youth@Work Game on Career Adaptability",
keywords = "game design, career awareness,, career adaptabilities, vocational interests, professional games, career decision making, career learning, career competence framework, Game design, career awareness, MOTIVATION, COMPUTER GAMES, EMPIRICAL-EVIDENCE, ABILITIES, SERIOUS GAMES",
author = "Hans Hummel and Elizabeth Boyle and Sif Einarsdottir and Arna Petursdottir and Aurel Graur",
note = "DS_Citation:Hummel, H. G. K., Boyle, E., Einarsdottir, S., Petursdottir, A., & Graur, A. (in press). Game-based Career Learning Support for Youth: Effects of playing the Youth@Work Game on Career Adaptability. Interactive Learning Environmnents.",
year = "2018",
doi = "10.1080/10494820.2017.1402062",
language = "English",
volume = "26",
pages = "745--759",
journal = "Interactive Learning Environmnents",
number = "6",
}