@article{bdd15c6a1be241e7bdc9ab620ebb67a3,
title = "Game-based Career Learning Support for Youth: Effects of playing the Youth@Work Game on Career Adaptability",
keywords = "ABILITIES, COMPUTER GAMES, EMPIRICAL-EVIDENCE, Game design, MOTIVATION, SERIOUS GAMES, career adaptabilities, career awareness, career awareness,, career competence framework, career decision making, career learning, game design, professional games, vocational interests",
author = "Hans Hummel and Elizabeth Boyle and Sif Einarsdottir and Arna Petursdottir and Aurel Graur",
note = "DS_Citation:Hummel, H. G. K., Boyle, E., Einarsdottir, S., Petursdottir, A., & Graur, A. (in press). Game-based Career Learning Support for Youth: Effects of playing the Youth@Work Game on Career Adaptability. Interactive Learning Environmnents.",
year = "2018",
month = aug,
day = "18",
doi = "10.1080/10494820.2017.1402062",
language = "English",
volume = "26",
pages = "745--759",
journal = "Interactive Learning Environmnents",
number = "6",
}