HAT-based demo for an asset software component in RAGE architecture: Software and sourcecode

Wim Van der Vegt, Enkhbold Nyamsuren

Research output: Non-textual formSoftwareAcademic

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Abstract

Demo of the TwoA asset (formerly HAT asset) with the DropEm game in the Monogame engine.
Original languageEnglish
Place of PublicationHeerlen
PublisherOpen Universiteit Nederland
Media of outputOnline
Publication statusPublished - 8 Sep 2015

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Software architecture
Engines

Keywords

  • game demo
  • RAGE architecture
  • RAGE

Cite this

@misc{75a796e9649c424f977897caab58174b,
title = "HAT-based demo for an asset software component in RAGE architecture: Software and sourcecode",
abstract = "Demo of the TwoA asset (formerly HAT asset) with the DropEm game in the Monogame engine.",
keywords = "game demo, RAGE architecture, RAGE",
author = "{Van der Vegt}, Wim and Enkhbold Nyamsuren",
year = "2015",
month = "9",
day = "8",
language = "English",
publisher = "Open Universiteit Nederland",

}

Van der Vegt, W & Nyamsuren, E, HAT-based demo for an asset software component in RAGE architecture: Software and sourcecode, 2015, Software, Open Universiteit Nederland, Heerlen.
HAT-based demo for an asset software component in RAGE architecture : Software and sourcecode. Van der Vegt, Wim (Author); Nyamsuren, Enkhbold (Author). 2015. Heerlen : Open Universiteit Nederland.

Research output: Non-textual formSoftwareAcademic

TY - ADVS

T1 - HAT-based demo for an asset software component in RAGE architecture

T2 - Software and sourcecode

AU - Van der Vegt, Wim

AU - Nyamsuren, Enkhbold

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N2 - Demo of the TwoA asset (formerly HAT asset) with the DropEm game in the Monogame engine.

AB - Demo of the TwoA asset (formerly HAT asset) with the DropEm game in the Monogame engine.

KW - game demo

KW - RAGE architecture

KW - RAGE

M3 - Software

PB - Open Universiteit Nederland

CY - Heerlen

ER -