Projects per year
Original language | English |
---|---|
Pages (from-to) | 32-45 |
Number of pages | 14 |
Journal | Journal of Computational Science |
Volume | 18 |
Issue number | 1 |
DOIs | |
Publication status | Published - 31 Jan 2017 |
Keywords
- Serious gaming
- Learning
- Simulation
- Modelling
- Flow theory
- Methodology
- STRATEGIES
- MOTIVATION
- DESIGN
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Dive into the research topics of 'How people learn while playing serious games: A computational modelling approach'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research