Skip to main navigation Skip to search Skip to main content

How people learn while playing serious games: A computational modelling approach

  • Wim Westera

    Research output: Contribution to journalArticleAcademicpeer-review

    22   Link opens in a new tab Citations (Web of Science)
    548 Downloads (Pure)
    Original languageEnglish
    Pages (from-to)32-45
    Number of pages14
    JournalJournal of Computational Science
    Volume18
    Issue number1
    DOIs
    Publication statusPublished - 31 Jan 2017

    Keywords

    • Serious gaming
    • Learning
    • Simulation
    • Modelling
    • Flow theory
    • Methodology
    • STRATEGIES
    • MOTIVATION
    • DESIGN

    Fingerprint

    Dive into the research topics of 'How people learn while playing serious games: A computational modelling approach'. Together they form a unique fingerprint.
    • Rage: Realising an Applied Gaming Eco-system

      Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)

      European Union

      1/02/1531/07/19

      Project: Research

    Cite this