Activities per year
Abstract
Modern immersive multimodal technologies enable the learners to completely get immersed in various learning situations in a way that feels like experiencing an authentic learning environment. These environments also allow the collection of multimodal data, which can be used with artificial intelligence to further improve the immersion and learning outcomes. The use of artificial intelligence has been widely explored for the interpretation of multimodal data collected from multiple sensors, thus giving insights to support learners’ performance by providing personalised feedback. In this paper, we present a conceptual approach for creating immersive learning environments, integrated with multi-sensor setup to help learners improve their psychomotor skills in a remote setting.
Original language | English |
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Title of host publication | Proceedings of the 1st Games Technology Summit |
Subtitle of host publication | part of Clash of Realites 11th International Conference on the Technology and Theory of Digital Games |
Place of Publication | Würzburg |
Publisher | OPUS Würzburg |
Chapter | 2 |
Pages | 9-15 |
Number of pages | 6 |
ISBN (Electronic) | 978-3-945459-36-2 |
DOIs | |
Publication status | Published - 30 Sept 2021 |
Event | 1st Games Technology Summit: High Impact Trends in Games - AI in Natural User Interfaces (part of Clash of Realites 11th International Conference on the Technology and Theory of Digital Games) - Online, Cologne Game Lab, Cologne, Germany Duration: 8 Jul 2021 → 8 Jul 2021 Conference number: 1 https://clashofrealities.com/2020/workshops-summits/game-tech-summit-cfp/ |
Workshop
Workshop | 1st Games Technology Summit |
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Abbreviated title | CoR-GTS |
Country/Territory | Germany |
City | Cologne |
Period | 8/07/21 → 8/07/21 |
Internet address |
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Immersive Multimodal Environments for Psychomotor Skills Training
Mat Sanusi, K. A. (Speaker), Majonica, D. (Speaker) & Klemke, R. (Speaker)
8 Jul 2021Activity: Talk or presentation types › Talk or presentation (not at a conference) › Academic
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Immersive Multimodal Training Environments for Psychomotor Skills Training
Mat Sanusi, K. A. (Speaker), Iren, D. (Speaker) & Klemke, R. (Speaker)
20 Sept 2021 → 21 Sept 2021Activity: Talk or presentation types › Talk or presentation (not at a conference) › Academic
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1st Games Technology Summit (Event)
Klemke, R. (Editor), von Mammen, S. (Editor) & Lorber, M. (Editor)
1 Jan 2021 → 8 Jul 2021Activity: Publication peer-review and editorial work types › Editorial work journal › Academic