@inproceedings{8b7f5f74b74a4481ac1f3f9c6f17f501,
title = "Implications of learning analytics for serious game design",
keywords = "game, serious, assessment, learning, analytics, gleaner, logging",
author = "{Baalsrud Hauge}, Jannicke and Baltasar Fern{\'a}ndez-Manj{\'o}n and Riccardo Berta and Giusy Fiucci and Carmen Padr{\'o}n-N{\'a}poles and Rob Nadolski and Wim Westera",
note = "DS_Citation:Baalsrud Hauge, J., Berta, R., Fiucci, G., Fern{\'a}ndez-Manj{\'o}n, B., P{\'a}dron-Napoles, C., Nadolski, R. J., & Westera, W. (2014, 7-9 July). Implications of learning analytics for serious game design. In D. G. Sampson, & J. M. Spector (Eds.), Proceedings of the 14th International Conference on Advanced Learning Technologies (pp. 230-232). Athens, Greece: IEEE",
year = "2014",
month = sep,
day = "22",
doi = "10.1109/ICALT.2014.73",
language = "English",
pages = "230--232",
editor = "D.G. Sampson and J.M. Spector",
booktitle = "Proceedings ICALT 2014",
publisher = "IEEE",
address = "United States",
}