Improved Multimodal Emotion Recognition for Better Game-Based Learning: For OULU Team from Finland, December 9, 2014, Heerlen, the Netherlands

Kiavash Bahreini, Rob Nadolski, Wim Westera

    Research output: Contribution to conferencePosterAcademic

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    What is this research about? What is the target group? Why this research? How to do this research? What have been done so far? Future direction.
    Original languageEnglish
    Publication statusPublished - 15 Jan 2015



    • Improved Multimodal Emotion Recognition
    • Game-Based Learning
    • human-computer interaction
    • Real-time emotion recognition
    • Affective computing
    • Webcam
    • Microphone

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