Projects per year
Abstract
What is this research about? What is the target group? Why this research? How to do this research? What have been done so far? Future direction.
Original language | English |
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Publication status | Published - 15 Jan 2015 |
Keywords
- Improved Multimodal Emotion Recognition
- Game-Based Learning
- human-computer interaction
- Real-time emotion recognition
- Affective computing
- Webcam
- Microphone
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Dive into the research topics of 'Improved Multimodal Emotion Recognition for Better Game-Based Learning: For OULU Team from Finland, December 9, 2014, Heerlen, the Netherlands'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research