@inproceedings{c2a40be90a9c40bd85c310b2836d2165,
title = "In the eye of the beholder: promoting learner-centric design to develop mobile games for learning",
abstract = "Out of the project EMuRgency a game-based learning environment evolved, which trains school children in providing reanimation and cardiopulmonary resuscitation (CPR). The application gets players to act as if they were in a real case of emergency. This paper reports on a formal usability study conducted with two different groups of learners, regular learners and learners with special educational needs (SEN). With the study we compared the two groups of learners with regard to game usability and effectiveness of the intervention. Our intention was to better understand the different needs and requirements to learning materials that game designer need to take into consideration in order to make the learning experience successful for both groups. A total of 89 children played the game simulation. Results showed differences in perception and effectiveness of individual mechanisms for the two groups with regard to usability or switching between tasks and mobile device.",
keywords = "mobile learning, serious games, learner centric design, games for health",
author = "Birgit Schmitz and Marco Kalz and Roland Klemke and Marcus Specht",
note = "DS_Citation:Schmitz, B., Kalz, M., Klemke, R., & Specht, M. (2014). In the eye of the beholder: promoting learner-centric design to develop mobile games for learning. In M. Kalz, Y. Bayyurt, & M. Specht (Eds.), Mobile as mainstream – towards future challenges in mobile learning. Proceedings of the 13th world conference on mobile and contextual learning. Communications in Computer and Information Science (CCIS), Vol. 479 (pp. 92-100). Istanbul, Turkey: Springer. ; 13th World Conference on Mobile and Contextual Learning ; Conference date: 03-11-2014 Through 05-11-2014",
year = "2014",
month = nov,
day = "5",
doi = "10.1007/978-3-319-13416-1_10",
language = "English",
isbn = "978-3-319-13415-4",
volume = "479",
series = "Communications in Computer and Information Science",
publisher = "Springer International Publishing",
pages = "92--106",
editor = "Marco Kalz and Yasemin Bayyurt and Marcus Specht",
booktitle = "Mobile as Mainstream - Towards Future Challenges in Mobile Learning",
address = "Switzerland",
edition = "1",
}