TY - CONF
T1 - Learning Design Implementation in SCORM E-Learning Environment
AU - Shoikova, Elena
AU - Ivanova, Malinka
N1 - DS_Description: Please, cite this publication as: Shoikova, L., & Ivanova, E. (2006). Learning Design Implementation in SCORM
E-Learning Environment. Proceedings of International Workshop in Learning Networks for Lifelong Competence Development, TENCompetence Conference. March 30th-31st, Sofia, Bulgaria: TENCompetence. Retrieved June 30th, 2006, from http://dspace.learningnetworks.org
DS_Sponsorship:The work on this publication has been sponsored by the TENCompetence Integrated Project that is funded by the European Commission's 6th Framework Programme, priority IST/Technology Enhanced Learning. Contract 027087 [http://www.tencompetence.org]
PY - 2006
Y1 - 2006
N2 - This paper describes a project started at the Technical University of Sofia Research & Development Laboratory “E-Learning Technologies” and examines implementation of Learning Design in Shareable Content Object Reference Model (SCORM), open source based e-learning environment ATutor. For increasing the quality of the e-learning courses and to improve their efficiency, effectiveness and attractiveness in higher education Learning Design Module (LDM) has been originally designed. The design methodology includes two aspects: (1) conceptual modeling based on Educational Modeling Language (EML) and IMS Learning Design (LD) Specification and (2) software development and integration comprises Unified Modeling Language (UML), Unified Development Process (UDP), an object-oriented approach (forward and reverse engineering), Use Case Analysis, as well as a client-server architecture solution. The implementation of the LDM is done by applying the following technologies: object-oriented PHP language, HTML, JavaScript, XML and relation Database (DB).
AB - This paper describes a project started at the Technical University of Sofia Research & Development Laboratory “E-Learning Technologies” and examines implementation of Learning Design in Shareable Content Object Reference Model (SCORM), open source based e-learning environment ATutor. For increasing the quality of the e-learning courses and to improve their efficiency, effectiveness and attractiveness in higher education Learning Design Module (LDM) has been originally designed. The design methodology includes two aspects: (1) conceptual modeling based on Educational Modeling Language (EML) and IMS Learning Design (LD) Specification and (2) software development and integration comprises Unified Modeling Language (UML), Unified Development Process (UDP), an object-oriented approach (forward and reverse engineering), Use Case Analysis, as well as a client-server architecture solution. The implementation of the LDM is done by applying the following technologies: object-oriented PHP language, HTML, JavaScript, XML and relation Database (DB).
KW - IMS Learning Design
KW - Implementation
KW - SCORM
M3 - Conference Paper until 1 July 2025
ER -