Projects per year
Abstract
This paper explains the RAGE project, which proposes a component-based software architecture to accommodate and amplify serious game develop-ment. The RAGE project (rageproject.eu) is a serious gaming flagship project funded by the Horizon 2020 Programme of the European Commission. Compliancy with the component-based architecture preserves the portability of software to different platforms and programming languages and its easy integration in wide variety of game engines. RAGE has developed up to 40 cutting edge reusable software components (all free, open source software) and has made these available on its market place portal at gamecompo-nents.eu.
Original language | English |
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Title of host publication | Serious Games |
Subtitle of host publication | 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings |
Editors | Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tom Marsh, Polona Caserman |
Place of Publication | Cham |
Publisher | Springer International Publishing AG |
Chapter | 3 |
Pages | 13-16 |
Number of pages | 4 |
Edition | 1 |
ISBN (Electronic) | 9783030027629 |
ISBN (Print) | 9783030027612 |
DOIs | |
Publication status | Published - 2018 |
Event | Joint Conference on Serious Games: Gamedays - Technische University Darmstadt, Darmstadt, Germany Duration: 7 Nov 2018 → 8 Nov 2018 http://www.gamedays2018.de/index.php?id=1034&L=1 |
Publication series
Series | Lecture Notes in Computer Science LNCS |
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Volume | 11243 |
Conference
Conference | Joint Conference on Serious Games |
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Abbreviated title | JCSG |
Country/Territory | Germany |
City | Darmstadt |
Period | 7/11/18 → 8/11/18 |
Internet address |
Keywords
- cross-platform
- game development
- game engines
- portability
- reuse
- serious games
- software components
Fingerprint
Dive into the research topics of 'Making Serious Games with Reusable Software Components'. Together they form a unique fingerprint.Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)
1/02/15 → 31/07/19
Project: Research