Pervasive Visual Interfaces to Change Energy Consumption Behaviour at the Workplace

Dirk Börner, Marco Kalz, Stefaan Ternier, Marcus Specht

    Research output: Chapter in Book/Report/Conference proceedingConference Article in proceedingAcademicpeer-review

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    This position paper introduces pervasive interventions at a university campus to increase the pro-environmental awareness, consciousness, and learning of employees making use of different visual interfaces. We briefly present the design of three intervention iterations. While in the first intervention the focus was on increasing awareness through information distribution with ambient learning displays on the campus, the second iteration provided personalised feedback to employees with the help of a sensor network and different client applications. The third iteration then implemented a game-based learning concept. We found that these approaches are effective on different levels and that a combination of these effective elements can lead to a sustained behaviour change among the employees.
    Original languageEnglish
    Title of host publicationFSEA 2014 – Proceedings of the AVI 2014 Workshop on Fostering Smart Energy Applications through Advanced Visual Interfaces
    EditorsMasood Masoodian, Elisabeth André, Saturnino Luz, Thomas Rist
    Publication statusPublished - 25 Jul 2014
    EventFostering Smart Energy Applications
    - Como, Italy
    Duration: 27 May 201427 May 2014


    ConferenceFostering Smart Energy Applications
    Abbreviated titleFSEA 2014


    • Environmental Learning
    • Pervasive Education
    • Ambient Learning Displays
    • Game-based Learning
    • Design-based Research
    • Mobile Learning


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