Abstract
This position paper introduces pervasive interventions at a university campus to increase the pro-environmental awareness, consciousness, and learning of employees making use of different visual interfaces. We briefly present the design of three intervention iterations. While in the first intervention the focus was on increasing awareness through information distribution with ambient learning displays on the campus, the second iteration provided personalised feedback to employees with the help of a sensor network and different client applications. The third iteration then implemented a game-based learning concept. We found that these approaches are effective on different levels and that a combination of these effective elements can lead to a sustained behaviour change among the employees.
Original language | English |
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Title of host publication | FSEA 2014 – Proceedings of the AVI 2014 Workshop on Fostering Smart Energy Applications through Advanced Visual Interfaces |
Editors | Masood Masoodian, Elisabeth André, Saturnino Luz, Thomas Rist |
Pages | 1-4 |
Publication status | Published - 25 Jul 2014 |
Event | Fostering Smart Energy Applications - Como, Italy Duration: 27 May 2014 → 27 May 2014 |
Conference
Conference | Fostering Smart Energy Applications |
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Abbreviated title | FSEA 2014 |
Country/Territory | Italy |
City | Como |
Period | 27/05/14 → 27/05/14 |
Keywords
- Environmental Learning
- Pervasive Education
- Ambient Learning Displays
- Game-based Learning
- Design-based Research
- Mobile Learning