Quality of reusable game software: Empowering developers with automated quality check

Wim van der Vegt*, Wim Westera

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Abstract

This study presents a quality assurance methodology geared to reusable (serious) game software that is posted on the Gamecomponents.eu marketplace portal. This portal provides an online hub for the exchange of serious game software components. The quality assurance methodology comes with a running prototype in C#. It is based on a flexible, plug-in architecture, which allows to flexibly add new checks. The tool starts at solution/project file level rather than code level and covers a variety of issues, e.g. naming conventions, warnings, documentation, portability, namespaces and classes. Specific coding level tests check for portability of game software components. Software testing results show that the approach uncovers a large numbers of hidden flaws and issues that require to be fixed. The tool will empower developers to enhance the quality of their software during development and will contribute to the overall quality level of exposed game software at the Gamecomponents.eu portal.
Original languageEnglish
Title of host publication2019 IEEE 19th International Conference on Software Quality, Reliability and Security (QRS)
PublisherIEEE
Pages446-452
Number of pages7
ISBN (Electronic)9781728139272
ISBN (Print)9781728139289
DOIs
Publication statusPublished - Dec 2019
Event19th IEEE International Conference on Software Quality, Reliability and Security (QRS)
- Sofia University "St. Kliment Ohridski", Sofia, Bulgaria
Duration: 22 Jul 201926 Jul 2019
https://qrs19.techconf.org/

Conference

Conference19th IEEE International Conference on Software Quality, Reliability and Security (QRS)
Abbreviated titleQRS 2019
CountryBulgaria
CitySofia
Period22/07/1926/07/19
Internet address

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Keywords

  • game
  • component
  • software quality
  • plug-in
  • reuse

Cite this

van der Vegt, W., & Westera, W. (2019). Quality of reusable game software: Empowering developers with automated quality check. In 2019 IEEE 19th International Conference on Software Quality, Reliability and Security (QRS) (pp. 446-452). IEEE. https://doi.org/10.1109/QRS.2019.00061