Projects per year
Abstract
Whether interested in personal work, in learning about trending topics, or in finding the structure of a specific domain, individuals' work of staying up-to-date has become more and more difficult due to the increasing information overflow. ln our previous work our focus has been to create a semantic annotation model accompanied by dedicated views to explore the semantic similarities between scientific articles. This paper focuses on applying our approach on a dataset of 519 project proposal abstracts, with the intention to bring value to the current indexation methodologies that rely primarily on co- citations and keyword matching. Our experiment uses various Social Network Analysis metrics to compare the rankings generated by two complementary models relying on semantic similarity and co-authorship networks. The two models are statistically different based on representative project associations, are significantly correlated in terms of project rankings by eccentricity and closeness centrality, and the semantic similarity network is denser.
Original language | English |
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Title of host publication | 21st International Conference on Control Systems and Computer Science (CSCS) |
Publisher | IEEE |
ISBN (Electronic) | 2379-0482 |
DOIs | |
Publication status | Published - 7 Jul 2017 |
Externally published | Yes |
Event | 21st Int. Conf. on Control Systems and Computer Science (CSCS21) - Bucharest, Romania Duration: 29 May 2017 → 31 May 2017 https://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=7963998 https://cscs21.hpc.pub.ro/ |
Conference
Conference | 21st Int. Conf. on Control Systems and Computer Science (CSCS21) |
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Abbreviated title | CSCS21 |
Country | Romania |
City | Bucharest |
Period | 29/05/17 → 31/05/17 |
Internet address |
Keywords
- semantic similarity
- discourse analysis
- co-authorship networks
- social network analysis
Fingerprint Dive into the research topics of 'Semantic Similarity versus Co-authorship Networks: A Detailed Comparison'. Together they form a unique fingerprint.
Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W., Georgiadis, K., Saveski, G., van Lankveld, G., Bahreini, K., van der Vegt, W., Berkhout, J., Nyamsuren, E., Kluijfhout, E. & Nadolski, R.
1/02/15 → 31/07/19
Project: Research