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Simulating serious games: a discrete-time computational model based on cognitive flow theory

  • Wim Westera

    Research output: Contribution to journalArticleAcademicpeer-review

    5   Link opens in a new tab Citations (Web of Science)
    160 Downloads (Pure)
    Original languageEnglish
    Pages (from-to)539-552
    Number of pages14
    JournalInteractive LearnIng Environments
    Volume26
    Issue number4
    Early online date29 Aug 2017
    DOIs
    Publication statusPublished - 19 May 2018

    Keywords

    • Serious game
    • computational model
    • flow theory
    • learning
    • methodology
    • simulation

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    • Rage: Realising an Applied Gaming Eco-system

      Westera, W. (PI), Georgiadis, K. (CoI), Saveski, G. (CoI), van Lankveld, G. (CoI), Bahreini, K. (CoI), van der Vegt, W. (CoI), Berkhout, J. (CoI), Nyamsuren, E. (CoI), Kluijfhout, E. (CoI) & Nadolski, R. (CoI)

      European Union

      1/02/1531/07/19

      Project: Research

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