Projects per year
Abstract
The presentation explains the approach of the RAGE project. It presents three examples of RAGE software components and how these can be easily reused for applied game development.
Original language | English |
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Publication status | Published - 7 Oct 2016 |
Event | 10th European Conference on Game-Based Learning - Paisly, United Kingdom Duration: 6 Oct 2016 → 7 Oct 2016 Conference number: 10 |
Conference
Conference | 10th European Conference on Game-Based Learning |
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Abbreviated title | ECGBL |
Country | United Kingdom |
City | Paisly |
Period | 6/10/16 → 7/10/16 |
Keywords
- RAGE
- game
- serious
- applied game
- component
- software
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Projects
- 1 Finished
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Rage: Realising an Applied Gaming Eco-system
Westera, W., Georgiadis, K., Saveski, G., van Lankveld, G., Bahreini, K., van der Vegt, W., Berkhout, J., Nyamsuren, E., Kluijfhout, E. & Nadolski, R.
1/02/15 → 31/07/19
Project: Research