The presentation explains the approach of the RAGE project. It presents three examples of RAGE software components and how these can be easily reused for applied game development.
|Publication status||Published - 7 Oct 2016|
|Event||10th European Conference on Game-Based Learning - Paisly, United Kingdom|
Duration: 6 Oct 2016 → 7 Oct 2016
Conference number: 10
|Conference||10th European Conference on Game-Based Learning|
|Period||6/10/16 → 7/10/16|
- applied game