Study Design and Data Gathering Guide for Serious Games’ Evaluation

Jannicke Baalsrud Hauge, Elizabeth Boyle, Igor Mayer, Rob Nadolski, Johann C. K. H. Riedel, Pablo Moreno-Ger, Francesco Bellotti, Theodore Lim, James Ritchie

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    Abstract

    The objective of this chapter is to provide an overview of the different methods that can be used to evaluate the learning outcomes of serious games. These include Randomised Control Trials (RCT),quasi-experimental designs, and surveys. Case studies of a selection of serious games developed foruse in higher education are then presented along with evaluations of these games. The evaluations illustrate the different evaluation methods, along with an assessment of how well the evaluation method performed. Finally, the chapter discusses the lessons learned and compares the experiences with the evaluation methods and their transferability to other games.
    Original languageEnglish
    Title of host publication Psychology, Pedagogy, and Assessment in Serious Games
    EditorsT. M. Connolly, T. Hainey, E. Boyle, G. Baxter, P. Moreno-Ger
    Place of PublicationHershey PA
    PublisherIGI Global
    Pages394-419
    Number of pages25
    ISBN (Print)978-1-4666-4773-2
    Publication statusPublished - 13 Nov 2013

    Publication series

    NameAdvances in Game-Based Learning (AGBL)
    PublisherIGI Global, Hershey PA

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    evaluation
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    education
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    Keywords

    • GALA
    • serious games

    Cite this

    Baalsrud Hauge, J., Boyle, E., Mayer, I., Nadolski, R., Riedel, J. C. K. H., Moreno-Ger, P., ... Ritchie, J. (2013). Study Design and Data Gathering Guide for Serious Games’ Evaluation. In T. M. Connolly, T. Hainey, E. Boyle, G. Baxter, & P. Moreno-Ger (Eds.), Psychology, Pedagogy, and Assessment in Serious Games (pp. 394-419). (Advances in Game-Based Learning (AGBL)). Hershey PA: IGI Global.
    Baalsrud Hauge, Jannicke ; Boyle, Elizabeth ; Mayer, Igor ; Nadolski, Rob ; Riedel, Johann C. K. H. ; Moreno-Ger, Pablo ; Bellotti, Francesco ; Lim, Theodore ; Ritchie, James. / Study Design and Data Gathering Guide for Serious Games’ Evaluation. Psychology, Pedagogy, and Assessment in Serious Games. editor / T. M. Connolly ; T. Hainey ; E. Boyle ; G. Baxter ; P. Moreno-Ger. Hershey PA : IGI Global, 2013. pp. 394-419 (Advances in Game-Based Learning (AGBL)).
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    Baalsrud Hauge, J, Boyle, E, Mayer, I, Nadolski, R, Riedel, JCKH, Moreno-Ger, P, Bellotti, F, Lim, T & Ritchie, J 2013, Study Design and Data Gathering Guide for Serious Games’ Evaluation. in TM Connolly, T Hainey, E Boyle, G Baxter & P Moreno-Ger (eds), Psychology, Pedagogy, and Assessment in Serious Games. Advances in Game-Based Learning (AGBL), IGI Global, Hershey PA, pp. 394-419.

    Study Design and Data Gathering Guide for Serious Games’ Evaluation. / Baalsrud Hauge, Jannicke; Boyle, Elizabeth; Mayer, Igor; Nadolski, Rob; Riedel, Johann C. K. H.; Moreno-Ger, Pablo; Bellotti, Francesco; Lim, Theodore; Ritchie, James.

    Psychology, Pedagogy, and Assessment in Serious Games. ed. / T. M. Connolly; T. Hainey; E. Boyle; G. Baxter; P. Moreno-Ger. Hershey PA : IGI Global, 2013. p. 394-419 (Advances in Game-Based Learning (AGBL)).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

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    AU - Nadolski, Rob

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    AU - Moreno-Ger, Pablo

    AU - Bellotti, Francesco

    AU - Lim, Theodore

    AU - Ritchie, James

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    AB - The objective of this chapter is to provide an overview of the different methods that can be used to evaluate the learning outcomes of serious games. These include Randomised Control Trials (RCT),quasi-experimental designs, and surveys. Case studies of a selection of serious games developed foruse in higher education are then presented along with evaluations of these games. The evaluations illustrate the different evaluation methods, along with an assessment of how well the evaluation method performed. Finally, the chapter discusses the lessons learned and compares the experiences with the evaluation methods and their transferability to other games.

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    Baalsrud Hauge J, Boyle E, Mayer I, Nadolski R, Riedel JCKH, Moreno-Ger P et al. Study Design and Data Gathering Guide for Serious Games’ Evaluation. In Connolly TM, Hainey T, Boyle E, Baxter G, Moreno-Ger P, editors, Psychology, Pedagogy, and Assessment in Serious Games. Hershey PA: IGI Global. 2013. p. 394-419. (Advances in Game-Based Learning (AGBL)).