Abstract
The CHERMUG project aims to develop a digital game to support
students in acquiring methodological and statistical expertise. This
deliverable describes a literature review which was carried out to
identify papers which describe digital games which aim to teach
research methods and statistics. Search terms included varied
terms for digital games, terms relevant to the twin goals of games
for learning and engagement and terms for methodological and
statistical knowledge. Search terms identified 38 papers which
were considered relevant. The literature review confirmed that
there are relatively few papers describing the use of games for
teaching research methods and statistics and even fewer which
carried out rigorous evaluations of their success, although several
e-learning applications and animations to teach research methods
and statistics were identified as well as papers looking at how
statistics should be taught.
Original language | English |
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Number of pages | 31 |
Publication status | Published - 2013 |
Keywords
- CHERMUG
- Serious Games
- Literature Review
- Game Design
- Research Methods
- Statistics