Abstract
Decision-making in sociotechnical systems is complex and error-prone due tointer-dependencies and lack of information [de Bruyn & ten Heuvelhof2008]. Situational information might help to improve shared situationalawareness [Kurapati et al., 2012]. Therefore, it is crucial to understand the role ofcommunication among stakeholders [Salmon et al., 2008]. While most gamebasedlearning approaches focus on skill development and motivational aspects,little work is reported that focus on multi-user learning situations.
Original language | English |
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Number of pages | 3 |
Publication status | Published - Jun 2013 |
Event | The 3rd Irish Symposium on Game Based Learning - Dublin, Ireland Duration: 6 Jun 2013 → 6 Jun 2013 Conference number: 3 |
Symposium
Symposium | The 3rd Irish Symposium on Game Based Learning |
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Country/Territory | Ireland |
City | Dublin |
Period | 6/06/13 → 6/06/13 |
Keywords
- SALOMO
- Game-based Learning
- ARLearn
- Shared situational awareness
- Multi-user
- Multi-role