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Abstract
Serious games hold potential for fostering the acquisition of more
complex problem solving skills in professional practice. However,
until now the empirical evidence on these workplace learning
effects of serious games has remained rather scarce. Therefore
such games have hardly been adopted for assessment purposes.
This article argues why a validation method is needed that points
out and controls what and where learners are learning from games.
The core of the method entails mapping the learning activities on
the performance indicators and outputs, as derived from the
formal attainment levels in vocational education. In this study we
have elaborated and applied a validation method for the
development of a scenario-based assessment game for system
managers in (secondary vocational) education. The method
provides a general procedure, practical guidelines, and assessment
forms, that can be used beyond this educational context and
domain by those interested in more dynamic and motivating ways
to assess the acquisition of complex skills in workplace learning.
Original language | English |
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Title of host publication | Learning Analytics For and In Serious Games |
Subtitle of host publication | Joint Workshop of the GALA Network of Excellence and the LEA's BOX Project at EC-TEL 2014 |
Place of Publication | Graz |
Publisher | GALA and LEA's BOX projects |
Pages | 17-21 |
Publication status | Published - 16 Dec 2014 |
Event | 9th European Conference on Technology Enhanced Learning: Open Learning and Teaching in Educational Communities - Graz, Austria Duration: 16 Sept 2014 → 19 Sept 2014 Conference number: 9 http://ectel2014.httc.de/index.php?id=681 |
Conference
Conference | 9th European Conference on Technology Enhanced Learning |
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Abbreviated title | EC-TEL 2014 |
Country/Territory | Austria |
City | Graz |
Period | 16/09/14 → 19/09/14 |
Internet address |
Keywords
- serious games
- seamless assessment
- validation method
- game-based assessment
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Dive into the research topics of 'Validation of game scenarios for the assessment of professional competence: Development of a serious game for system managers in training'. Together they form a unique fingerprint.Activities
- 1 Talk or presentation (not at a conference)
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Validation of Game scenarios for the assessment of professional competence: Development of a serious game for system managers in training
Hummel, H. (Speaker), Nadolski, R. (Speaker) & Baartman, L. (Speaker)
Sept 2014Activity: Talk or presentation types › Talk or presentation (not at a conference) › Academic
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