Abstract
How to simulate hands-on media practices in a virtual environment using 3D-represented cultural heritage objects in such a way that the material characteristics of the objects and their usages become part of the virtual and immersive user experience? In this project, we have explored this question by focusing on two media historical objects: the Kinora motion picture viewer (ca. 1907) and the Pathé Baby 9.5mm film projector (ca. 1924) as early-twentieth-century technologies of home cinema. The application development was carried out in four stages: (1) digitization, (2) conceptualization, (3) contextualization, and (4) digital storytelling.
The project was developed within the framework of a research internship at the Open University of the Netherlands in collaboration with Maastricht University, the Netherlands. It was conducted in support of the project CRAFTED: Enrich and promote traditional and contemporary crafts, co-financed by the Connecting Europe Facility of the European Commission: https://pro.europeana.eu/project/crafted.
Demo video: https://www.youtube.com/watch?v=8UnoPSDZCiw.
Application: https://zenodo.org/record/8011420.
The project was developed within the framework of a research internship at the Open University of the Netherlands in collaboration with Maastricht University, the Netherlands. It was conducted in support of the project CRAFTED: Enrich and promote traditional and contemporary crafts, co-financed by the Connecting Europe Facility of the European Commission: https://pro.europeana.eu/project/crafted.
Demo video: https://www.youtube.com/watch?v=8UnoPSDZCiw.
Application: https://zenodo.org/record/8011420.
Original language | English |
---|---|
DOIs | |
Publication status | Published - 1 Jun 2023 |
Event | DHBenelux 2023 - Royal Library of Belgium, Brussels, Belgium Duration: 31 May 2023 → 2 Jun 2023 Conference number: 10 https://2023.dhbenelux.org/ |
Conference
Conference | DHBenelux 2023 |
---|---|
Country/Territory | Belgium |
City | Brussels |
Period | 31/05/23 → 2/06/23 |
Internet address |
Keywords
- 3D modelling
- digital history
- media history
- Kinora
- Pathé Baby
- home cinema
- motion picture technology
- experimental media archaeology
Fingerprint
Dive into the research topics of 'Virtual Viewing Experiences: Immersive Visualizations of Early-Twentieth Century Home Cinema'. Together they form a unique fingerprint.Datasets
-
Virtual Viewing Experiences (Application) [Data set]
Georgiakakis, T. (Creator) & van der Heijden, T. (Creator), Zenodo, 6 Jun 2023
DOI: https://doi.org/10.5281/zenodo.8011420
Dataset